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Greater Invisibility: Difference between revisions

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(Fixed link to The Archfey subclass in the "how to learn" part)
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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| summary =  
| summary = This spell allows spellcasters to provide a more resilient form of [[Invisibility]] for their allies.
| description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]] on attacking, casting spells or interacting with items.
| description = Turn a creature Invisible. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]]s on attacking, casting spells or interacting with items.
| action type = action
| action type = action
| attack roll =
| attack roll =
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| aoe m =
| aoe m =
| aoe ft =
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| condition =
| condition = Greater Invisibility
| condition duration =
| condition duration = 10
| condition save =
| condition save =
| area =
| area =
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| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels =
| notes = Initial stealth check DC is 15
| notes = * The initial [[Stealth]] check [[Ability Check|DC]] is 15.
* [[Circle of the Land]] [[Druid]]s who choose the Underdark Land at level 7 learn this spell automatically.
| video = Greater Invisibility Visuals.mp4
| video = Greater Invisibility Visuals.mp4
}}
}}
[[Category:Spells]]
[[Category:Spells]]

Revision as of 10:14, 16 August 2023

Greater Invisibility Icon.png

Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.

Description

Turn a creature Invisible. Attacks against it have Disadvantage Icon.png Disadvantage. It attacks with Advantage Icon.png Advantage. Invisibility breaks when you fail increasingly harder Stealth Ability Checks on attacking, casting spells or interacting with items.

Properties

Details
 Melee: 1.5 m / 5 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Greater Invisibility

Greater Invisibility Greater Invisibility

Duration: 10 turns

  • Entity has Advantage Icon.png Advantage on Attack rolls. Attack Rolls against it have Disadvantage Icon.png Disadvantage
  • When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.

How to learn

Classes:

Notes

Visuals