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Greater Invisibility: Difference between revisions
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(Fixed link to The Archfey subclass in the "how to learn" part) |
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to provide a more resilient form of [[Invisibility]] for their allies. | ||
| description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]] on attacking, casting spells or interacting with items. | | description = Turn a creature Invisible. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}. Invisibility breaks when you fail increasingly harder [[Stealth]] [[Ability Check]]s on attacking, casting spells or interacting with items. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Greater Invisibility | ||
| condition duration = | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * The initial [[Stealth]] check [[Ability Check|DC]] is 15. | ||
* [[Circle of the Land]] [[Druid]]s who choose the Underdark Land at level 7 learn this spell automatically. | |||
| video = Greater Invisibility Visuals.mp4 | | video = Greater Invisibility Visuals.mp4 | ||
}} | }} | ||
[[Category:Spells]] | [[Category:Spells]] |
Revision as of 10:14, 16 August 2023
Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.
Description
Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder Stealth Ability Checks on attacking, casting spells or interacting with items.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Greater Invisibility
Duration: 10 turns
- Entity has Advantage on Attack rolls. Attack Rolls against it have Disadvantage
- When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
How to learn
Notes
- The initial Stealth check DC is 15.
- Circle of the Land Druids who choose the Underdark Land at level 7 learn this spell automatically.