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Permanent bonuses: Difference between revisions
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! Name !! Effect !! How to Obtain !! Notes | ! Name !! Effect !! How to Obtain !! Notes | ||
|- | |- | ||
| [[BOOOAL's Benediction (Condition)|BOOOAL's Benediction]] || Gain {{Advantage}} on [[Attack Roll]]s against [[Conditions#Bleeding|Bleeding]] targets. || Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]]. || | | [[BOOOAL's Benediction (Condition)|BOOOAL's Benediction]] || Gain {{Advantage}} on [[Attack Roll]]s against [[Conditions#Bleeding|Bleeding]] targets. || Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]] or pass a DC 20 {{Verify}} [[Persuasion]] check. || Effect stops working if all Kua-Toa are killed {{Verify}} | ||
|- | |- | ||
| [[Paid the Price (Condition)|Paid the Price]] || Gain +1 to [[Intimidation]] checks. Imposes {{Disadvantage}} on [[Perception]] checks and attacks against hags. Also changes the chosen eye's appearance. || Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. || | | [[Paid the Price (Condition)|Paid the Price]] || Gain +1 to [[Intimidation]] checks. Imposes {{Disadvantage}} on [[Perception]] checks and attacks against hags. {{verify}} Also changes the chosen eye's appearance. || Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. || | ||
|- | |- | ||
| [[Auntie Ethel's Hair]] || Gain +1 to an [[Ability Scores|Ability Score]] of choice. || Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. || | | [[Auntie Ethel's Hair]] || Gain +1 to an [[Ability Scores|Ability Score]] of choice. || Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. || | ||
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== Chapter Two == | == Chapter Two == | ||
*Potion of Everlasting Vigour | * The following permanent character bonuses can be obtained in [[Chapter Two]] of the game's story. | ||
{| class="wikitable" | |||
! Name !! Effect !! How to Obtain !! Notes | |||
|- | |||
| [[Potion of Everlasting Vigour]]|| Gain +2 Strength || Convince [[Astarion]] to bite [[Araj Oblodra]] {{Verify}} || Can be raised above 20 | |||
|- | |||
| [[Awakened]]|| You can use all of your Illithid Powers as a Bonus Action || Make the Zaith'Ish in the githyanki infirmary explode {{Verify}} || If you fail any of the saving throws you will take permanent ability damage to one of your mental scores {{verify}} | |||
|- | |||
| [[Arabella's Shadow Entangle]]|| Entangle an undead or shadow creature || Tell Arabella about her parents' fate after [[Save Arabella]] || | |||
|- | |||
| [[Githzerai Mind Barrier]]|| {{Advantage}} on [[Intelligence]] [[Saving Throws]] || Take the Waking Brain (found after the brain connect puzzle in the [[Illithid Colony]]) to the Mind-Archive Interface, and agree to purge the mind when talking to the Slack-Skinned Head || | |||
|- | |||
| [[Conjure Us]]|| Conjure [[Us]] || Free Us from its cage in the [[Illithid Colony]] || | |||
|} | |||
== Chapter Three == | == Chapter Three == | ||
*Partial Ceremorphosis | * The following permanent character bonuses can be obtained in [[Chapter Three]] of the game's story. | ||
{| class="wikitable" | |||
! Name !! Effect !! How to Obtain !! Notes | |||
|- | |||
| Partial Ceremorphosis|| Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers and the Fly tier 3 Illithid Power || Consume the Astral-Touched Tadpole offered by the Emperor || | |||
|- | |||
| [[Danse Macabre]]|| Create 6 ghouls that fight alongside you || Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw || Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre | |||
|- | |||
| [[Mirror of Loss]]|| Gain +2 to an [[Ability Score]] of choice || Sacrifice the knowledge of the Necromancy of Thay to the Mirror of Loss in House of Grief, during Shadowheart quest || Can be raised above 20 | |||
|} | |||
[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] |
Revision as of 16:51, 10 August 2023
There are many different permanent character enhancements or bonuses that can be obtained throughout Baldur's Gate 3. See below for details on these bonuses and how they can be obtained.
Chapter One
- The following permanent character bonuses can be obtained in Chapter One of the game's story.
Name | Effect | How to Obtain | Notes |
---|---|---|---|
BOOOAL's Benediction | Gain Advantage on Attack Rolls against Bleeding targets. | Sacrifice a companion to BOOOAL in The Festering Cove or pass a DC 20 [Needs Verification] Persuasion check. | Effect stops working if all Kua-Toa are killed [Needs Verification] |
Paid the Price | Gain +1 to Intimidation checks. Imposes Disadvantage on Perception checks and attacks against hags. [Needs Verification] Also changes the chosen eye's appearance. | Accept Auntie Ethel's deal to remove the parasite at the Riverside Teahouse. | |
Auntie Ethel's Hair | Gain +1 to an Ability Score of choice. | Defeat Auntie Ethel during Save Mayrina and take her deal to spare her life. | |
Volo's Ersatz Eye | Grants a permanent | effect.Rescue Volo from the Goblin Camp. When speaking to him in the Campsite afterwards, tell him about your Tadpole infection and agree to his experimental surgery. | |
Brand of the Absolute | Allows the benefits from Absolute Equipment. | Agree to let a character be branded by Gut in the Goblin Camp. | Multiple characters can receive the brand. |
Instrument Proficiency | You know how to play a variety of musical instruments and are able to entertain a crowd with them. | Pass two Charisma checks while helping Alfira with her song in the Druid Grove. | |
Loviatar's Love | When you have 30% Hit Points or less, you gain a +2 bonus to Attack Rolls and Wisdom saving throws. | Submit to Abdirak and put on a good performance for him in the Shattered Sanctum. | |
Survival Instinct | Gain the additional Illithid Power Survival Instinct. | Help Omeluum investigate the parasite. | Any class can receive this additional power. |
Necromancy of Thay | Gain the Speak with Dead spell once per long rest. | passive feature andTurn all three pages while reading Necromancy of Thay, a book found in a hidden area in the Apothecary's Cellar beneath the Blighted Village. Turning only 1 page will grant only Speak with Dead. The reader does not need to succeed on the Saving Throws associated with turning the pages. |
- Find Familiar: Scratch / Summon the best boy / Let Scratch have your scent to find your camp, later when he offers you a ball, throw it to play fetch with him
Chapter Two
- The following permanent character bonuses can be obtained in Chapter Two of the game's story.
Name | Effect | How to Obtain | Notes |
---|---|---|---|
Potion of Everlasting Vigour | Gain +2 Strength | Convince Astarion to bite Araj Oblodra [Needs Verification] | Can be raised above 20 |
Awakened | You can use all of your Illithid Powers as a Bonus Action | Make the Zaith'Ish in the githyanki infirmary explode [Needs Verification] | If you fail any of the saving throws you will take permanent ability damage to one of your mental scores [Needs Verification] |
Arabella's Shadow Entangle | Entangle an undead or shadow creature | Tell Arabella about her parents' fate after Save Arabella | |
Githzerai Mind Barrier | Advantage on Intelligence Saving Throws | Take the Waking Brain (found after the brain connect puzzle in the Illithid Colony) to the Mind-Archive Interface, and agree to purge the mind when talking to the Slack-Skinned Head | |
Conjure Us | Conjure Us | Free Us from its cage in the Illithid Colony |
Chapter Three
- The following permanent character bonuses can be obtained in Chapter Three of the game's story.
Name | Effect | How to Obtain | Notes |
---|---|---|---|
Partial Ceremorphosis | Gain access to tier 3 Illithid Powers, and automatically unlock all tier 1 Illithid Powers and the Fly tier 3 Illithid Power | Consume the Astral-Touched Tadpole offered by the Emperor | |
Danse Macabre | Create 6 ghouls that fight alongside you | Read The Tharchiate Codex (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the Necromancy of Thay (from Act 1) and pass a 20 Wisdom Saving Throw | Comes with a curse that lowers Constitution by 5, but can be removed with the Remove Curse spell while keeping Danse Macabre |
Mirror of Loss | Gain +2 to an Ability Score of choice | Sacrifice the knowledge of the Necromancy of Thay to the Mirror of Loss in House of Grief, during Shadowheart quest | Can be raised above 20 |