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Infernal Rapier: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Infernal Rapier Icon.png | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->| image = Infernal Rapier Icon.png | ||
| description = | | description = The {{very rare|Infernal Rapier}} is a possible reward for following [[Wyll]]'s companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your [[Spellcasting Modifier]] for [[Attack Roll]]s instead of Strength or Dexterity. | ||
| quote = Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel. | | quote = Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel. | ||
| category = martial | | category = martial | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| modifier = spell | |||
| handedness = one-handed | | handedness = one-handed | ||
| type = Rapiers | | type = Rapiers |
Revision as of 15:08, 11 August 2023
The Infernal Rapier is a possible reward for following Wyll's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls instead of Strength or Dexterity.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.
Properties
- Damage
1d8 + 2 (3~10) + spellcasting modifier
Piercing
- Details
Rarity: Very rare
Enchantment: + 2
One-Handed
Finesse
Dippable
Melee: 1.5 m / 5 ft
Weight: 0.9 kg / 1.8 lb
Price: 960 gp
Special
The holder of this item gains:
- High Spellcasting: You gain a +1 bonus to Spell Save DC.
- Melee Caster: Instead of its Dexterity Modifier, the affected entity adds its Spellcasting Ability Modifier to Attack Rolls.
Planar Ally: Cambion: Cast Planar Ally: Cambion once per Long Rest.
Weapon actions
If you have proficiency, equip in main hand to gain:
Piercing Strike (
)
Stab an enemy and possibly inflict .
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .
Flourish (
)
Feint an attack to possibly throw your opponent .
Where to find
- Potential reward during Wyll's companion quest, The Blade of Frontiers, at the end of Chapter Two. Bring Wyll along when enterring the Mind Flayer Colony, free Zariel's asset, then pass a DC 14 Persuasion Check to successfully ask for a reward.