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Phalar Aluve: Shriek: Difference between revisions

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(Penalty applies to all saving throws)
(Phalar Aluve is DRS)
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| summary = '''Phalar Aluve: Shriek''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword penalizes your enemies' [[Saving Throws]], and causes you to deal extra {{DamageType|Thunder}} damage whenever you hit it with this weapon.
| summary = '''Phalar Aluve: Shriek''' is a Class Action granted by the {{RarityItem|Phalar Aluve}}. It is a variant of {{SAI|Phalar Aluve: Melody}}. The sword penalizes your enemies' [[Saving Throws]], and causes you to deal extra {{DamageType|Thunder}} damage whenever you hit it with this weapon.
| description = The sword Shrieks. All enemies within {{Radius|m=6|ft=20}} of range have a {{DieIcon|d4|Piercing}} '''1d4'''  penalty to all{{notes}} {{SavingThrow}}s. Affected creatures receive an extra {{DamageText|1d4|Thunder}} damage.
| description = The sword Shrieks. All enemies within {{Radius|m=6|ft=20}} of range have a {{DieIcon|d4|Piercing}} '''1d4'''  penalty to all{{notes}} {{SavingThrow}}s. Affected creatures receive an extra {{DamageText|1d4|Thunder|drs=t}} damage.


The sword will stop shrieking if unequipped.
The sword will stop shrieking if unequipped.

Revision as of 06:06, 9 January 2025

Phalar Aluve Shriek.webp

Phalar Aluve: Shriek is a Class Action granted by the Phalar Aluve. It is a variant of Phalar Aluve: Melody Phalar Aluve: Melody. The sword penalizes your enemies' Saving Throws, and causes you to deal extra Damage TypesThunder damage whenever you hit it with this weapon.

Description

The sword Shrieks. All enemies within 6 m / 20 ft of range have a D4 Physical.png 1d4 penalty to all[See Notes] Saving throws. Affected creatures receive an extra 1d4Damage TypesThunderDRS damage.

The sword will stop shrieking if unequipped.

Properties

Cost:
Action
Details:
Recharge: Short rest

Condition: Singing Sword: Shrieking

Singing Sword: Shrieking Singing Sword: Shrieking

Duration: 5 turns

  • Enemies within 6 m / 20 ft of range have D4 Physical.png 1d4 penalty to all[See: Bugs] Saving throws and Attack rolls. The sword deals an additional 1d4Damage TypesThunder damage to creatures affected by the shrieked.

Condition: Singing Sword: Shriek

Singing Sword: Shriek Singing Sword: Shriek

How to learn

Granted by items:

Notes

  • The condition Singing Sword: Shrieking is applied to the wielder of Phalar Aluve
  • The condition Singing Sword: Shriek is applied to an attacked target of Phalar Aluve
  • The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws.