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Freddo: Difference between revisions

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== Involvement ==
== Involvement ==
=== Against Bhaal's Chosen ===
=== Temple of Bhaal ===
Should the [[Dark Urge]] defeat [[Orin|Orin the Red]] and embrace [[Bhaal]]'s gift, becoming the latter's Chosen, the [[Harpers]] will set up an ambush at the entrance of the [[Temple of Bhaal]], provided [[Jaheira]] is alive.
Should the Dark Urge defeat {{SmCharLink|Orin|Orin the Red]}} and embrace Bhaal's gift, becoming the latter's Chosen, the [[Harpers]] will set up an ambush at the entrance of the [[Temple of Bhaal]], provided {{SmCharLink|Jaheira}} is alive.


Under Jaheira, and potentially [[Minsc]] (if rescued), the Harpers will stop the [[Dark Urge]] as they leave the Temple. Jaheira will curse at the party, revealing how a century ago she and Minsc defeated the [[Sarevok|previous Chosen of Bhaal]] and let him rot under the temple{{ref|''"We stood here a century ago, and watched this same ceremony unfold. We stand here to show you how it ends:''<br>''With your ones rotting beneath your father's hall - your name remembered by none."'' - Jaheira}}, forgotten by all. The Harpers, Minsc, and Jaheira will engage the Dark Urge in combat, proclaiming how they will defend the [[Baldur's Gate|city]] again{{ref|''"Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have."'' - Jaheira}}.
Under Jaheira, and potentially {{SmCharLink|Minsc}} (if rescued), the Harpers will stop the Dark Urge as they leave the Temple. Jaheira will curse at the party, revealing how a century ago she and Minsc defeated the {{SmCharLink|Sarevok|previous Chosen of Bhaal}} and let him rot under the temple,{{ref|''"We stood here a century ago, and watched this same ceremony unfold. We stand here to show you how it ends:''<br>''With your ones rotting beneath your father's hall - your name remembered by none."'' - Jaheira}} forgotten by all. The Harpers, Minsc, and Jaheira will engage the Dark Urge in combat, proclaiming how they will defend the [[Baldur's Gate|city]] again.{{ref|''"Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have."'' - Jaheira}}
 
Alternatively, if Jaheira was in the Dark Urge's party and then killed before leaving the temple, Freddo will be with the other Harpers outside the Temple. {{SmCharLink|Leafsong|Captain Leafsong}} will greet the party with grim formality, stating that he had hoped to see Jaheira walk out the temple with them; he simply concludes that they'll mourn her later, before Freddo and the Harpers engage the party in combat.


== Combat ==
== Combat ==

Latest revision as of 01:04, 25 November 2024

Harper Freddo is a lightfoot halfling druid and a member of the Harpers in Act Three. He joins Jaheira in the battle against the Dark Urge's villainy, if the latter chooses to accept and embrace the power of Bhaal.

Involvement[edit | edit source]

Temple of Bhaal[edit | edit source]

Should the Dark Urge defeat Orin Orin the Red] and embrace Bhaal's gift, becoming the latter's Chosen, the Harpers will set up an ambush at the entrance of the Temple of Bhaal, provided Jaheira Jaheira is alive.

Under Jaheira, and potentially Minsc Minsc (if rescued), the Harpers will stop the Dark Urge as they leave the Temple. Jaheira will curse at the party, revealing how a century ago she and Minsc defeated the Sarevok previous Chosen of Bhaal and let him rot under the temple,[1] forgotten by all. The Harpers, Minsc, and Jaheira will engage the Dark Urge in combat, proclaiming how they will defend the city again.[2]

Alternatively, if Jaheira was in the Dark Urge's party and then killed before leaving the temple, Freddo will be with the other Harpers outside the Temple. Leafsong Captain Leafsong will greet the party with grim formality, stating that he had hoped to see Jaheira walk out the temple with them; he simply concludes that they'll mourn her later, before Freddo and the Harpers engage the party in combat.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Thorn Whip.webp
Thorn Whip Thorn Whip ()
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing

Pulls the creature 3 m / 10 ft closer to you.

 Range: 9 m / 30 ft
Faerie Fire.webp
Faerie Fire Faerie Fire ()
All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.
DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Lesser Restoration.webp
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Mass Healing Word.webp
Mass Healing Word Mass Healing Word ()

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Conjure Woodland Being.webp
Conjure Woodland Being Conjure Woodland Being ()
Conjure a Dryad to fight alongside you. She can use Nature's Step Nature's Step, Entangle Entangle enemies, and summon a Wood Woad Wood Woad.
 Range: 18 m / 60 ft

Loot[edit | edit source]

Gallery[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]

  1. "We stood here a century ago, and watched this same ceremony unfold. We stand here to show you how it ends:
    With your ones rotting beneath your father's hall - your name remembered by none." - Jaheira
  2. "Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have." - Jaheira