Ad placeholder

Gruz: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
(Added XP reward to infobox (20))
Line 20: Line 20:
| t hp = 15
| t hp = 15
| movement m = 9
| movement m = 9
| xp = 20
| weight kg = 35
| weight kg = 35
| str = 10
| str = 10

Revision as of 00:24, 23 November 2024

Sharp-Eye Gruz is a goblin stationed in the Goblin Camp in Act One.

Portrait Gruz.png
What're you doin' up here anyway? Countin' spider webs? C'mon, get off.
Gruz

Involvement

Act One

Sharp-Eye Gruz can be found in the inner entrance of Shattered Sanctum, positioned along the western high ledge.

Combat

Attacks and abilities

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) ()   –  Goblin Bow
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
STR Save
 Range: 18 m / 60 ft
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

External links