Ad placeholder
Phalar Aluve: Difference between revisions
Jump to navigation
Jump to search
(Added the Finesse Property to the weapon. As of build v4.1.1.3624901 it is displayed in-game as such.) |
(Rarity has been changed from uncommon to rare (blue) as per v4.1.1.3624901) |
||
Line 7: | Line 7: | ||
| handedness = versatile <!-- one-handed, versatile, two-handed --> | | handedness = versatile <!-- one-handed, versatile, two-handed --> | ||
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = | | rarity = rare | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> |
Revision as of 01:46, 6 August 2023
Phalar Aluve is a rare, lightly enchanted (+1) variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.
The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Slashing
- Two-handed damage
- 1d10 + 1 (2~11) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 750 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Lacerate ()
Slash at your target's vital points to make it .
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Pommel Strike ()
Make a non-lethal attack against an enemy and possibly them.