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Sparkstruck set: Difference between revisions
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|[[Shields|Shield]] | |[[Shields|Shield]] | ||
|{{SpellAction|Lightning Aura}} | |{{SpellAction|Lightning Aura}} | ||
|- | |||
|{{MdRarityItem|The Lifebringer}} | |||
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]]) | |||
|{{Passive|Lifecharger}} | |||
|- | |- | ||
|{{MdRarityItem|The Protecty Sparkswall}} | |{{MdRarityItem|The Protecty Sparkswall}} | ||
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{{Passive|Countershock}} | {{Passive|Countershock}} | ||
|- | |- | ||
|{{MdRarityItem|The | |{{MdRarityItem|The Sparkle Hands}} | ||
|[[ | |[[Handwear]] ([[Handwear#Non-Armour|Non-Armour]] | ||
|{{Passive| | |{{Passive|Conductive Strikes}} | ||
{{Passive|Effective Transmitter}} | |||
|- | |- | ||
|{{MdRarityItem|The Blast Pendant}} | |{{MdRarityItem|The Blast Pendant}} | ||
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[[Category:Equipment sets]] | [[Category:Equipment sets]] | ||
*{{MdRarityItem|The Sparky Points}}: When the wielder deals damage with this weapon, they gain 2 Lightning Charges. | *{{MdRarityItem|The Sparky Points}}: When the wielder deals damage with this weapon, they gain 2 Lightning Charges. | ||
*{{MdRarityItem|The Speedy Lightfeet}}: When the wearer [[dash]]es or takes a similar action in combat, they gain 3 Lightning Charges. | *{{MdRarityItem|The Speedy Lightfeet}}: When the wearer [[dash]]es or takes a similar action in combat, they gain 3 Lightning Charges. |
Revision as of 00:21, 30 October 2024
The Sparkstruck set consists of of items which grant or interact with Lightning Charges.
Name | Type | Effect |
---|---|---|
The Joltshooter | Weapon (Longbow) |
|
The Real Sparky Sparkswall | Shield |
|
The Lifebringer | Headwear (Non-Armour) |
|
The Protecty Sparkswall | Clothing |
|
The Jolty Vest | Armour ( Medium armour |
|
The Sparkle Hands | Handwear (Non-Armour |
|
The Blast Pendant | Amulet |
|
- The Sparky Points: When the wielder deals damage with this weapon, they gain 2 Lightning Charges.
- The Speedy Lightfeet: When the wearer dashes or takes a similar action in combat, they gain 3 Lightning Charges.
- The Spellsparkler: When the wielder deals damage with a spell or cantrip, they gain 2 Lightning Charges.
- The Sparkswall: Shields the wearer from Lightning, giving Lightning Resistance. This item is useful with the The Watersparkers as it enables the wearer to stand in water and not be affected by the lightning effect added to the puddle.
- The Watersparkers: If the wearer starts their turn on an electrified surface, they gain 3 Lightning Charges.