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Abyss Beckoners: Difference between revisions
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(Ghouls are immune to Demonspirit Madness https://www.youtube.com/watch?v=ub15sMhZXiE) |
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| where to find x = 306 | | where to find x = 306 | ||
| where to find y = -170 | | where to find y = -170 | ||
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}}, {{SAI|Animate Dead: Ghoul}}, or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | | notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}}, {{SAI|Animate Dead: Ghoul}}, or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}}. | ||
}} | }} | ||
Latest revision as of 12:44, 14 October 2024
The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
- Rarity: Very Rare
- Weight: 0.5 kg / 1 lb
- Price: 450 gp
-
UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
Special
The wearer of this item gains:
- The wearer's summoned creatures have resistance to all damage except Psychic damage.
At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven .
Where to find
- Zhentarim Basement X: 306 Y: -170: Inside a locked chest in a cell.
Notes
- Ghouls summoned through , , or are immune to .
Gallery[edit | edit source]
Dyed variations