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Stool of Hill Giant Strength: Difference between revisions
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* Patch 6 adjusted the location of the stool in Act 1, making it upright instead of laying on its side and moving it further into the corner. A non-magical stool was placed on its side in the Hill Giant Stool's old location. | * Patch 6 adjusted the location of the stool in Act 1, making it upright instead of laying on its side and moving it further into the corner. A non-magical stool was placed on its side in the Hill Giant Stool's old location. | ||
*According to D&D rules, this item should be named ''Stool of Ogre Strength'', because [https://www.dndbeyond.com/monsters/16969-ogre Ogres] have STR = 19 while [https://www.dndbeyond.com/monsters/16923-hill-giant Hill Giants] | *According to D&D rules, this item should be named ''Stool of Ogre Strength'', because [https://www.dndbeyond.com/monsters/16969-ogre Ogres] have STR = 19 while [https://www.dndbeyond.com/monsters/16923-hill-giant Hill Giants] have STR = 21. | ||
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Revision as of 22:32, 25 September 2024
The Stool of Hill Giant Strength is an interactable item on the top floor of the Arcane Tower, in the far corner under the thatched roof.
You feel a surge of strength as you approach the chair - a curious effect.
Involvement
Characters who sit on the Stool of Hill Giant Strength gain , a condition that sets their strength to 21. The character who sits on the stool will comment about feeling powerful while sitting on it, then note that the power is gone when they stand up.
Destroying the stool yields the Club of Hill Giant Strength, a club that raises your strength to 19 as long as you are wielding it.
A second stool of hill giant strength can be found in a smuggler's cave on the Western Beach beneath Rivington, near to the chest where the Bonespike Boots are found. This second stool is however non-functional, no dialogue or buff is received when sitting on it and destroying it does not provide a second club. It's uncertain if its placement here is a mistake or intended to imply the smuggling of fake goods.
Dialogue
Player character: "What's this... feeling of power?"
Player character: "It's gone. I felt so strong - where did that come from?"
Lae'zel: "What is this power?"
Lae'zel: "The power's gone. A most vexing chair..."
Astarion: "Well now, what's this? I feel powerful."
Astarion: "Damn it, it's gone..."
Gale: "My, not only is this chair comfortable, it imbues its sitter with power!"
Gale: "Hmmm. So if I stand, the power's gone. Sedentary magic I suppose that's called."
Karlach: "Ohoho, I like this. I feel strong as hell."
Karlach: "Aw! Power's gone as soon as I stand up."
Wyll: "Holy... I feel powerful. Nice chair indeed."
Wyll: "And poof - the power's gone."
Shadowheart "This chair... I feel stronger just from sitting in it."
Shadowheart: "The strength vanishes as soon as I stand. Curious."
Notes
- Patch 6 adjusted the location of the stool in Act 1, making it upright instead of laying on its side and moving it further into the corner. A non-magical stool was placed on its side in the Hill Giant Stool's old location.
- According to D&D rules, this item should be named Stool of Ogre Strength, because Ogres have STR = 19 while Hill Giants have STR = 21.