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Daylight: Enchant Item: Difference between revisions

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| higher levels =  
| higher levels =  
| variant of = Daylight
| variant of = Daylight
| notes = * The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main hand weapon until [[long rest]] and will persist even if the caster is no longer in the active party.
| notes = * The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main-hand weapon until [[long rest]] and will persist even if the caster is no longer in the active party.
* Exposing [[Duergar]], [[Drow]] and other NPCs to this spell will not trigger [[Sunlight Sensitivity]] they typically have in outdoor daylight, nor will it cause [[Sussur Bloom]]s to wither while in the [[Underdark]].
* Exposing [[Duergar]], [[Drow]] and other NPCs to this spell will not trigger [[Sunlight Sensitivity]] they typically have in outdoor daylight, nor will it cause [[Sussur Bloom]]s to wither while in the [[Underdark]].
* This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands.
* This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands.

Latest revision as of 04:29, 18 September 2024

Daylight.webp

Daylight: Enchant Item is a level 3 evocation spell. This spell is a variant of the spell Daylight. This variant of the spell allows spellcasters to enchant an item to shine like the sun.

Description

Enchant an item or weapon to shine with the light of the sun and dispel all darkness around it. Target must have a weapon in its main hand.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 18 m / 60 ft
AoE: 15 m / 50 ft (Radius)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Daylight

Daylight Daylight
  • Shining with the light of the sun. Dispels Darkness within a radius of 15 m / 50 ft.
  • The Enchant Item version of this spell requires the target creature have a Weapon in their main hand.

How to learn

This spell is a variation of:
Daylight Daylight

Notes

  • The in-game description for this variant of the spell is incorrect. If applied to a character, the effect will be applied to their held main-hand weapon until long rest and will persist even if the caster is no longer in the active party.
  • Exposing Duergar, Drow and other NPCs to this spell will not trigger Sunlight Sensitivity they typically have in outdoor daylight, nor will it cause Sussur Blooms to wither while in the Underdark.
  • This spell can be used as an alternative to a Moonlantern, making it very useful when traversing the Shadow-Cursed Lands.

Gallery[edit | edit source]

External links[edit | edit source]