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Trident of the Depths: Difference between revisions
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| type = Tridents | | type = Tridents | ||
| rarity = common | | rarity = common | ||
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| special weapon actions = Hiemal Strike | | special weapon actions = Hiemal Strike | ||
| special = | | special = | ||
| notes = * This item cannot be obtained without exploits. Only found on an [[Water Myrmidon]] but they are {{SAI|Permanently Armed}}. | |||
** By summoning from {{SAI|Conjure Elemental: Water Myrmidon}} and then getting the {{SAI|Conjure Elemental: Water Myrmidon}} arrested and then removing the weapon from the equipment chest found in the jail. | |||
}} | }} | ||
[[Category:Sources of Piercing damage]] | [[Category:Sources of Piercing damage]] | ||
[[Category:Sources of Cold damage]] | [[Category:Sources of Cold damage]] |
Revision as of 09:59, 19 December 2024
Trident of the Depths is a common, highly enchanted (+3) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design doesn't lend itself to be dual-wielded, even by those with special training in dual-wielding.
Properties
- One-handed damage
1d6 + 3 (4~9) + Strength modifier
Piercing
- Two-handed damage
1d8 + 3 (4~11) + Strength modifier
Piercing
- Extra damage
1d6 (1~6)
Cold
- Details
Rarity: Common
Enchantment: + 3
Versatile
Can't Dual Wield
Melee: 1.5 m / 5 ft
Weight: 1.6 kg / 3.2 lb
Price: 40 gp
UID
WPN_Trident_Water_Myrmidon_ConjureElementalUUID
ba86b029-9232-4ad2-9e2d-9edcdd1d728b
Special weapon actions
This weapon also grants the following:
Hiemal Strike (
)
Pierce a creature with your frost-rimed trident and it.
Notes
- This item cannot be obtained without exploits. Only found on an Water Myrmidon but they are .
- By summoning from and then getting the arrested and then removing the weapon from the equipment chest found in the jail.