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Conjure Elemental: Difference between revisions
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental | | summary = This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental. | ||
| description = Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you. | | description = Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you. | ||
| cost = action, spell5 | | cost = action, spell5 | ||
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| higher levels = At level 6, the spellcaster can summon an [[Air Myrmidon]], [[Earth Myrmidon]], [[Fire Myrmidon]], or [[Water Myrmidon]]. | | higher levels = At level 6, the spellcaster can summon an [[Air Myrmidon]], [[Earth Myrmidon]], [[Fire Myrmidon]], or [[Water Myrmidon]]. | ||
| variants = Conjure Elemental: Air Elemental, Conjure Elemental: Earth Elemental, Conjure Elemental: Fire Elemental, Conjure Elemental: Water Elemental, Conjure Elemental: Air Myrmidon, Conjure Elemental: Earth Myrmidon, Conjure Elemental: Fire Myrmidon, Conjure Elemental: Water Myrmidon | | variants = Conjure Elemental: Air Elemental, Conjure Elemental: Earth Elemental, Conjure Elemental: Fire Elemental, Conjure Elemental: Water Elemental, Conjure Elemental: Air Myrmidon, Conjure Elemental: Earth Myrmidon, Conjure Elemental: Fire Myrmidon, Conjure Elemental: Water Myrmidon | ||
| notes = | | notes = * Each individual caster can have only one active instance of this at a time no matter which of the four elements was chosen, casting it again while an Elemental is already out will despawn the existing one. | ||
* This spell is independent of {{SAI|Conjure Minor Elemental}}, the same caster can have one instance of an Elemental and a Minor Elemental active simultaneously. | |||
| video = | | video = | ||
}} | }} |
Revision as of 10:41, 17 January 2025
Conjure Elemental is a level 5 conjuration spell. This spell allows spellcasters to summon a Fire, Earth, Water, or Air Elemental.
Description
Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
Properties
- Cost
Action +
Level 5 Spell Slot
- Details
Range: 18 m / 60 ft
At higher levels
At level 6, the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon.Variants
How to learn
Classes:
- Class Level 9: Wizard, Druid, and Circle of the Land (Coast and Mountain)
- Class Level 10: Bard (via Magical Secrets)
Other ways to learn:
- Warlocks who choose the Eldritch Invocation at level 9+ learn this spell.
Notes
- Each individual caster can have only one active instance of this at a time no matter which of the four elements was chosen, casting it again while an Elemental is already out will despawn the existing one.
- This spell is independent of , the same caster can have one instance of an Elemental and a Minor Elemental active simultaneously.