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Gloves of Soul Catching: Difference between revisions

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(fix typo in special ability)
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| uuid = c1342b19-c898-451c-b2e8-6eb6666fe1c2
| uuid = c1342b19-c898-451c-b2e8-6eb6666fe1c2
| quote = Formerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.
| quote = Formerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.
| where to find = [[Act Three]]: Reward for [[Save Hope]]
| where to find = Reward for completing the quest [[Save Hope]]
| where to find location = House of Hope
| where to find x = -6477
| where to find y = 2884
| passives = Soul Fist, Soul Catching
| passives = Soul Fist, Soul Catching
| special = * {{Ability|Constitution|Constitution}} +2, up to 20.
| special = * {{Ability|Constitution|Constitution}} +2, up to 20.

Revision as of 20:43, 15 August 2024

Gloves of Soul Catching image

The Gloves of Soul Catching are a legendary pair of Gloves that grants additional Force damage to unarmed attacks and heals the wearer after an unarmed attack. Also grants +2 Constitution.

Description Icon.png

Formerly worn by Autumnal Baskin, a professional meditator turned bare-knuckle champion, who gained enlightenment via two methods. The second was getting a lot of fighting acumen. Advanced cosmic harmony is a nose. Sometimes you've got to break it a few times to get the best of things.

Properties

  • Gloves Gloves
  • Rarity: Legendary
  •  Weight: 0.5 kg / 1 lb
  • Price: 960 gp
  • UID MAG_PHB_OfSoulCatching_Gloves
    UUID c1342b19-c898-451c-b2e8-6eb6666fe1c2

Special

The wearer of this item gains:

Soul Fist
Your unarmed attacks deal an additional 1d10Damage TypesForce damage.
Soul Catching
Once per turn, on an unarmed hit, you regain 10hit points. Alternatively, you may forego healing to gain Advantage Icon.png Advantage on Attack rolls and Saving throws until the end of your next turn.

Where to find

Gallery