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Gish: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Gish
| name = Gish
| size = Medium
| image = For'reth mountain pass model.png
| type = Humanoid
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Githyanki]]
| level = 5
| level = 5
| race = [[Githyanki]]
| image = For'reth mountain pass model.png
| ac = 16
| ac = 16
| e hp = 37
| e hp = 37
Line 30: Line 30:
}}
}}
{{See also|Veteran Gish}}
{{See also|Veteran Gish}}
'''Githyanki gish''' are an archetype of [[githyanki]] [[NPC]]s encountered throughout [[Baldur's Gate 3]]. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are versatile combatants.
'''Githyanki gish''' are an archetype of [[githyanki]] [[NPC]]s encountered throughout ''[[Baldur's Gate 3]]''. Battlemages that blend arcane spellcasting with melee combat, ''gish'' soldiers are versatile combatants.


While regular gish troops can be encountered in many places of githyanki influence, Veteran Gish githyanki can only be found during the end game scenario in [[Upper City]].
While regular gish troops can be encountered in many places of githyanki influence, Veteran Gish githyanki are only found in the [[Upper City]] during [[Act Three]].


==Combat==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Bestow Curse}}
{{Feature box|Blindness}}
{{Feature box|Burning Hands}}
{{Feature box|Burning Hands}}
{{Feature box|Hold Person}}
{{Feature box|Hold Person}}
 
{{Feature box|Misty Step}}
{{Feature box|Ray of Frost}}
{{Feature box|Ray of Frost}}
{{Feature box|Bestow Curse}}
{{Feature box|Blindness}}
{{Feature box|Shocking Grasp}}
{{Feature box|Shocking Grasp}}
{{Feature box|Misty Step}}


== Named gish ==
== Named gish ==
=== Mountain Pass ===
=== Mountain Pass ===
* {{CharLink|For'reth|Gish For'reth}}
* {{MdCharLink|For'reth|Gish For'reth}}


=== Crèche Y'llek ===
=== Crèche Y'llek ===
* {{CharLink|Far'aag|Gish Far'aag}}
* {{MdCharLink|Jeera|A'jak'nir Jeera}}{{note|Jeera has the stat block and ability kit of a generic ''gish'', but the honorific of a githyanki quartermistress.}}
* {{CharLink|Jeera|A'jak'nir Jeera}}{{note|Jeera has the stat block and ability kit of a generic ''gish'', but the honorific of a githyanki quartermistress.}}
* {{MdCharLink|Far'aag}}
* {{CharLink|Umr'a'ac|Gish Umr'a'ac}}
* {{MdCharLink|Umr'a'ac}}
* {{CharLink|Yy'rul|Gish Yy'rul}}
* {{MdCharLink|Yy'rul}}


== Gallery ==
== Gallery ==
Line 65: Line 59:


== Notes ==
== Notes ==
{{notebegin}}
{{notelist}}
{{notelist}}
{{noteend}}


{{Archetypes}}
{{Archetypes}}

Revision as of 08:27, 21 December 2024

See also: Veteran Gish

Githyanki gish are an archetype of githyanki NPCs encountered throughout Baldur's Gate 3. Battlemages that blend arcane spellcasting with melee combat, gish soldiers are versatile combatants.

While regular gish troops can be encountered in many places of githyanki influence, Veteran Gish githyanki are only found in the Upper City during Act Three.

Combat

Attacks and abilities

Bestow Curse.webp
Bestow Curse Bestow Curse (+ )
Curse a creature with your touch. The curse either bestows Disadvantage Icon.png Disadvantage on Ability checks and Saving throws, Disadvantage Icon.png Disadvantage on Attack rolls, lets you deal additional damage to the target, or robs it of its Actions. The effect of the curse is based on the variant selected, and lasts for 10 turns.
WIS Save
 Melee: 1.5 m / 5  ft
Blindness.webp
Blindness Blindness (+ )
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Burning Hands.webp
Burning Hands Burning Hands (+ )
Damage: 3~18
D6 Fire.png
3d6Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Hold Person.webp
Hold Person Hold Person (+ )
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step (+ )
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Ray of Frost.webp
Ray of Frost Ray of Frost ()
Damage: 1~8
D8 Cold.png
1d8Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Shocking Grasp Shocking Grasp ()
Damage: 1~8

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft

Named gish

Mountain Pass

Crèche Y'llek

Gallery

Notes

  1. Jeera has the stat block and ability kit of a generic gish, but the honorific of a githyanki quartermistress.