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==Involvement==
==Involvement==
Vraalsith stands stoically alongside W'wargaz in the Inquisitor's Chamber of [[Crèche Y'llek]]. He threatens to make the party leave.
Vraalsith has come to the Crèche with {{CharLink|W'wargaz|Inquisitor W’wargaz}}, who was sent to locate and retrieve mystical ultimate weapon against ''ghaik''. Still, while it has not been found, Vraalsith watches over the process of training and instructing githyanki youths at the [[Crèche Y'llek#Classroom|Classroom]]. He stands on a small gallery at the far north end of the room.


He will become hostile to the party if they refuse to hand over the [[Mysterious Artefact]], or if they progress far enough in [[The Githyanki Warrior]].
If spoken to, Vraalsith will shoo the player away, telling them that otherwise they might become a practice target. If the player character is a githyanki themselves, Vraalsith will just mention that they're not a hatchling anymore to be trained with the other youths.
 
He will become hostile to the party if they attack anyone in the Classroom, or if they progress far enough in [[The Githyanki Warrior]].


== Combat ==
== Combat ==

Revision as of 19:19, 10 August 2024

Ardent Vraalsith is a githyanki ardent found in Act One. He is a member of Inquisitor W'wargaz's retinue.

Involvement

Vraalsith has come to the Crèche with W'wargaz Inquisitor W’wargaz, who was sent to locate and retrieve mystical ultimate weapon against ghaik. Still, while it has not been found, Vraalsith watches over the process of training and instructing githyanki youths at the Classroom. He stands on a small gallery at the far north end of the room.

If spoken to, Vraalsith will shoo the player away, telling them that otherwise they might become a practice target. If the player character is a githyanki themselves, Vraalsith will just mention that they're not a hatchling anymore to be trained with the other youths.

He will become hostile to the party if they attack anyone in the Classroom, or if they progress far enough in The Githyanki Warrior.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Mind Spike.webp
Psychic Rend Psychic Rend ()

Reach into an enemy's mind. Tear it to pieces and inflict Disadvantage on Intelligence and Wisdom checks and Saving Throws.

INT Save
 Range: 18 m / 60 ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft