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Three: Difference between revisions

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| image = <gallery>
| image = <gallery>
Three Goblin.PNG|In-game
Three Goblin.PNG|In-game
Portrait Three.png
Portrait Three.png|Portrait
</gallery>
</gallery>
| hometown = [[Goblin Camp]]
| hometown = [[Goblin Camp]]

Revision as of 18:53, 11 July 2024

Three is a goblin child NPC from Act One.

Involvement

Three can be found in the Worg Pens within the Goblin Camp, eagerly pelting a Cave Bear with rocks.

Attacks and abilities

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notes

  • In combat, if One or Three are able to make it to the Worg Pen's exit, reinforcements will enter from the Shattered Sanctum. However, this will not turn the entire Goblin Camp hostile.
  • If the party has an animal with them, such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.