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Gurgon: Difference between revisions

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'''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.
'''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.
 
{{DiQ|Here has music, beer, dance! You dance too.|Gurgon| when talked to by the player}}
He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.


== Combat ==
== Combat ==

Revision as of 21:53, 29 June 2024

Guard Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.

Portrait Gurgon.png
Here has music, beer, dance! You dance too.
Gurgon when talked to by the player

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Gnarled Tree Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Slam.webp
Slam Slam ()
Hit a target and possibly knock it Prone Prone.
DEX Save
 Range: 3 m /  ft