Ad placeholder
Nature Domain: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Added player-selectable deities associated with this domain) |
||
Line 7: | Line 7: | ||
{{q|You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury.|image=Nature_Domain_Icon.png}} | {{q|You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury.|image=Nature_Domain_Icon.png}} | ||
'''Nature Domain''' is one of the [[Cleric#Level 1|Subclasses]] of [[Cleric]]. | '''Nature Domain''' is one of the [[Cleric#Level 1|Subclasses]] of [[Cleric]]. | ||
Player selectable [[Deities]] associated with this domain: [[Deities#Eilistraee|Eilistraee]] and [[Deities#Mielikki|Mielikki]] | |||
== Subclass Features == | == Subclass Features == | ||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} |
Revision as of 19:44, 9 July 2024
“ | You embody the vast viridian power of the natural world, an avatar of the subtle divinity of fruitfall, avian migration, woodland silence, and the landslide's roaring fury. |
„ |
Nature Domain is one of the Subclasses of Cleric.
Player selectable Deities associated with this domain: Eilistraee and Mielikki
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Choose one skill proficiency between the following:
- Choose one cantrip to learn from the Druid cantrip list:
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- Channel fey magic to nearby beasts and plants for 10 turns.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
- Once per turn, deal additional damage in addition to your weapon's damage using one of the following selectable variations:
- Deal an additional 1d8Cold damage on a melee weapon attack.
- Deal an additional 1d8Cold damage on a ranged weapon attack.
- Deal an additional 1d8Fire damage on a melee weapon attack.
- Deal an additional 1d8Fire damage on a ranged weapon attack.
- Deal an additional 1d8Lightning damage on a melee weapon attack.
- Deal an additional 1d8Lightning damage on a ranged weapon attack.
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.