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Abyss Beckoners: Difference between revisions
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| passives = Demonspirit Aura | | passives = Demonspirit Aura | ||
| special = | | special = | ||
| where to find = | | where to find = Inside a locked chest in a cell. | ||
| where to find location = Zhentarim Basement | |||
| where to find x = 306 | |||
| where to find y = -170 | |||
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | | notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | ||
}} | }} |
Revision as of 08:11, 21 August 2024
The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
- Rarity: Very Rare
- Weight: 0.5 kg / 1 lb
- Price: 450 gp
-
UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
Special
The wearer of this item gains:
- The wearer's summoned creatures have resistance to all damage except Psychic damage.
At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven .
Where to find
- Zhentarim Basement X: 306 Y: -170: Inside a locked chest in a cell.
Notes
- Ghouls summoned through or are immune to
Gallery
Dyed variations