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Wild Magic: Intangible Spirit: Difference between revisions
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HiddenDragon (talk | contribs) (HiddenDragon moved page Wild Magic: Intangible Spirit to Wild Magic: Intangible Spirit (Activate)) Tag: New redirect |
HiddenDragon (talk | contribs) m (Removed redirect to Wild Magic: Intangible Spirit (Activate)) Tag: Removed redirect |
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{{ActionPage | |||
| summary = '''Wild Magic: Intangible Spirit''' is a special {{Class|Wild Magic Barbarian}} free action that is randomly used when you trigger a [[Rage: Wild Magic|Wild Magic]] roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area. | |||
| description = Until the end of your {{Cond|Rage}}, you can summon an {{SAI|Wild Magic: Intangible Spirit|Intangible Spirit}} each turn. | |||
| image = Wild Magic Intangible Spirit.webp | |||
| condition = Wild Magic: Intangible Spirit | |||
| condition duration = 10 | |||
| class learns at level 3 = Wild Magic Barbarian | |||
}} | |||
{{BarbarianNavbox}} |
Revision as of 18:13, 15 May 2024
Wild Magic: Intangible Spirit is a special free action that is randomly used when you trigger a Wild Magic roll. It allows you to summon a spectral flumph that explodes at the end of your turn, dealing damage in an area.
Description
Until the end of your , you can summon an each turn.
Condition: Wild Magic: Intangible Spirit
Duration: 10 turns
- Can summon an . each turn, until the end of their
How to learn
Classes:
- Class level 3: Wild Magic Barbarian