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Wild Shape: Fire Myrmidon: Difference between revisions

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==== {{SAI|Scorching Strike|w=40}} ====
{{Feature box|Main Hand Attack|item=Scimitar of Cinder}}
 
{{Feature box|Scorching Strike|item=Scimitar of Cinder}}
* Lash out with a blazing strike dealing an additional {{DamageText|1d10|Fire}} damage and possibly {{SAI|Burning (Condition)|Burn}} your target.
{{Feature box|Myrmidon's Immolation}}
 
{{Feature box|Cinderous Swipe}}
==== {{SAI|Myrmidon's Immolation|w=40}} ====
{{Feature box|Hellish Rebuke}}
 
{{Feature box|Elemental Warp}}
* Ignite with incandescent, primordial flames that {{SAI|Hastened (Condition)|Hasten}} you for 3 turns.
{{Feature box|Fly (Class Action)|Fly}}
 
==== {{SAI|Cinderous Swipe|w=40}} ====
 
* Create a blooming cone of fire as you swipe at a foe for {{DamageText|2d6|Fire}} plus your weapon damage.
 
==== {{SAI|Elemental Warp|w=40}} ====
* Surrounded by silver mist, you teleport to an unoccupied space you can see.
 
==== {{SAI|Fly (Class Action)|Fly|w=40}} ====
* Fly to a target position
 
==== {{SAI|Hellish Rebuke|w=40}} ====
* React to your next attacker with flames that deal {{DamageText|2d10|Fire}} damage.


|condition = Wild Shape: Fire Myrmidon
|condition = Wild Shape: Fire Myrmidon
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|class learns at level 10 = Circle of the Moon
|class learns at level 10 = Circle of the Moon
|notes = * This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Scimitar of Cinder}} that adds + {{DamageText|1d6|Fire}} to every attack.
|notes = * This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Scimitar of Cinder}} that adds + {{DamageText|1d6|Fire}} to every attack.
* There is no reason to use the normal main hand attack over {{SAI|Scorching Strike}} which deals additional damage and has a chance to {{Cond|Burning|Burn}} targets.
}}
}}


{{DruidNavbox}}
{{DruidNavbox}}

Revision as of 04:39, 2 June 2024

Fire Myrmidon.webp

Wild Shape: Fire Myrmidon is a Combat Wild Shape form available to Circle of the Moon Circle of the Moons.

Description

Take the shape of a Fire Myrmidon.

Your fire myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Scorching Strike Scorching Strike, Myrmidon's Immolation Myrmidon's Immolation, and Cinderous Swipe Cinderous Swipe.

Properties

Cost:
Bonus action + 2Wild Shape Charges
Details:
Fire Myrmidon Portrait.png

Fire Myrmidon shape has the following physical attributes:

STR

13
(+1)

DEX

18
(+4)

CON

15
(+2)

HP Icon.png Hit Points

90

Creature AC Icon.png Armour Class

18

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scimitar of Cinder
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Flame Blade.webp
Scorching Strike Scorching Strike ()   –  Scimitar of Cinder
Normal weapon damage +
D10 Fire.png 1d10 (1~10) Damage TypesFire

Lash out with a blazing strike and possibly Burn Burn your target.

Generic Buff.webp
Myrmidon's Immolation Myrmidon's Immolation ()
Ignite with incandescent, primordial flames that Hasten Hasten you.
 Range: Self
Generic Fire.webp
Cinderous Swipe Cinderous Swipe ()
Normal weapon damage +
D6 Fire.png 1d6 (1~6) Damage TypesFire

Create a blooming cone of fire as you swipe at a foe.

DEX Save
AoE: 5 m / 16 ft (Cone)
Hellish Rebuke.webp
Hellish Rebuke Hellish Rebuke ()
D10 Fire.png 2d10 (2~20) Damage TypesFire

React to your next attacker with flames that deal 2d10Damage TypesFire damage.

On a successful save, the target still takes half damage.

Generic Utility.webp
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Condition: Wild Shape: Fire Myrmidon

Wild Shape: Fire Myrmidon Wild Shape: Fire Myrmidon
  • Wild shaped into an Fire Myrmidon

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape

Notes

  • This shape consumes 2 Wild Shape charges, and comes equipped with a Scimitar of Cinder that adds + 1d6Damage TypesFire to every attack.
  • There is no reason to use the normal main hand attack over Scorching Strike Scorching Strike which deals additional damage and has a chance to Burn Burn targets.