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Animalistic Vitality (Condition): Difference between revisions

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(Turned into a condition instead of a passive)
(No difference)

Revision as of 18:34, 30 March 2024

Affected entity regains 1d8hit points of health every round when below 60 HP. It also receives an additional 3.5 m / 12 ft of movement speed. [See Notes]

Notes

  • The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains 2d8hit points of health every round of combat."
    • The amount healed is actually 1d8 per round.
    • The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.
    • The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you.

Sources of Animalistic Vitality