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Animalistic Vitality (Condition)
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- Affected entity regains 2d8
hit points of health every round when below 60 HP. It also receives an additional
3.5 m / 12 ft of movement speed. [See: Bugs]
Properties
: start of turn
: 0 :
Notes
- The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you.
Bugs
- The in-game description of this ability is inaccurate. The amount healed is actually 1d8
hit points per round.
- The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.