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Animalistic Vitality (Condition)

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  • Affected entity regains 2d8hit points of health every round when below 60 HP. It also receives an additional 3.5 m / 12 ft of movement speed. [See: Bugs]

Properties

Loses duration Loses duration: start of turn

Stack priority Stack priority: 0

More properties More properties:

Notes

  • The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you.

Bugs

  • The in-game description of this ability is inaccurate. The amount healed is actually 1d8hit points per round.
    • The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.

Sources of Animalistic Vitality