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Restrained (Condition): Difference between revisions
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Chronofreak (talk | contribs) m (Formatting) |
HiddenDragon (talk | contribs) mNo edit summary |
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| effects = | | effects = | ||
* Cannot move. {{Attack Roll}}s against the affected entity have {{Advantage}}, while the entity's {{Attack Roll}}s and {{SavingThrow|Dexterity}}s have {{Disadvantage}} | * Cannot move. {{Attack Roll}}s against the affected entity have {{Advantage}}, while the entity's {{Attack Roll}}s and {{SavingThrow|Dexterity}}s have {{Disadvantage}} | ||
| stack id = RESTRAINED | |||
| properties = InitiateCombat | |||
| status groups = SG_Restrained, SG_Condition | |||
}} | }} |
Latest revision as of 08:20, 14 May 2024
- Cannot move. Attack rolls against the affected entity have Advantage, while the entity's Attack rolls and Dexterity saving throws have Disadvantage
Properties
RESTRAINED
Conditions with the same stack ID
Conditions with the stack ID RESTRAINED
, only one of these can be applied at the same time:
Condition | Effects |
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