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Rage: Difference between revisions

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{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Rage Condition Icon 3.png|frameless|upright=0.12]] Rage</strong>
| <strong>[[File:Rage Condition Icon.png|frameless|upright=0.12]] Rage</strong>
|-
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}

Revision as of 14:08, 16 July 2023

Rage Action Icon.png

Rage is a Barbarian action that allows the Barbarian to use their anger to gain Resistance against physical damage and deal extra melee damage. Activating Rage is a Bonus Action.

Description

Release your unbridled fury to become stronger and more robust.

While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.

You also have Resistance to physical damage and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Bonus action + Rage Charge

  •  Range: Self
  • Only available in combat

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3.

(Note: Levels 6 and above are not yet available in Early Access.)