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Downed (Condition): Difference between revisions

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(Added nuance via removal and prevention sections, allowing easier linking on other relevant wiki pages.)
(Added Aegis Palms, reformatted and made sortable.)
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** This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused).
** This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused).


{| class = "wikitable center"
{| class = "wikitable center sortable"
! Condition
! Source
! Source
! Replacement Effect
! Replacement Effect
! Condition Duration
! Limitation
! Limitation
|-
|-
| {{Cond|Survival Instinct}} || {{DamageText|3d4|Healing}} || {{Duration|3}} <br> {{Recharge|Short Rest}}
| {{Cond|Survival Instinct}} || {{SAI|Survival Instinct}} || {{DamageText|3d4|Healing}} || {{Duration|3}} || {{Recharge|Short Rest}}
|-
|-
| {{SAI|Relentless Rage}} || {{DamageText|1|Healing}} || If {{Cond|Rage|Enraged}} <br> {{Recharge|Short Rest}}
| rowspan = 2 | {{Cond|Death Ward}}
| {{RarityItem|The Reviving Hands}} ([[Aegis Palms]])
| rowspan = 4 | {{DamageText|1|Healing}} || {{Duration|2}} || Applies to targets [[Healing|Healed]].
|-
|-
| {{SAI|Relentless Endurance}} || {{DamageText|1|Healing}} || {{Recharge|Long Rest}}
| {{SAI|Death Ward}} || {{Duration|Long Rest}} || {{SpellSlot|4|1}}  
|-
|-
| {{RarityItem|The Blood of Lathander}}'s [[Lathander's Blessing]] || {{DamageText|2d6|Healing}} <br> +{{DamageText|1d6|Healing}} to allies within {{Distance|m=9|ft=30}} || {{Recharge|Long Rest}}
| {{SAI|Relentless Rage}} || Level 11 {{Class|Barbarian}} Passive
| rowspan = 3 | {{Duration|Permanent}}
| If {{Cond|Rage|Enraged}} <br> {{Recharge|Short Rest}}
|-
|-
| {{SAI|Death Ward}} || {{DamageText|1|Healing}} || {{SpellSlot|4|1}} <br> {{Duration|Long Rest}}
| {{SAI|Relentless Endurance}} || Level 1 {{Race|Half-Orc}} Passive
| rowspan = 2 | {{Recharge|Long Rest}}
|-
| [[Lathander's Blessing]] || {{RarityItem|The Blood of Lathander}} Passive  || {{DamageText|2d6|Healing}} <br> +{{DamageText|1d6|Healing}} to allies within {{Distance|m=9|ft=30}}
|}
|}

Revision as of 23:03, 31 January 2024

Downed.png
  • If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die die.
  • Any damage you receive while unconscious counts as one failure.
  • If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.

Condition Type Icon.pngIncapacitatedUnconscious

Sources of Downed

  • If a companion or playable character reaches zero hit points they will be Downed.

Removal

Removing Downed via one of the following methods will cause the character to stand back up, and be able to act during their regular turn in the initiative order, though they may not have access to their full range of Resources for the remainder of the round. [Needs Verification]

Prevention

Instead of being Downed, one can "cheat death" via the effects in the chart below.

  • When the player would normally hit 0 hit points, the "prevention" effect will end, and grant the player healing instead.
    • While multiple effects can be active at once, the order of priority and stacking (or lack thereof) is not fully understood.
  • When a character is "revived" this way, they fully restore their Resources (Action(s), Bonus action(s), Reaction(s), and Movement).
    • This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused).
Condition Source Replacement Effect Condition Duration Limitation
Survival Instinct Survival Instinct Survival Instinct Survival Instinct 3d4hit points Duration: 3 turns Recharge: Short rest
Death Ward Death Ward The Reviving Hands (Aegis Palms) 1hit points Duration: 2 turns Applies to targets Healed.
Death Ward Death Ward Duration: Until Long rest alt= 1 Level 4 Spell Slots.png class=bg3wiki-icon
Relentless Rage Relentless Rage Level 11 Barbarian Barbarian Passive Duration: Permanent If Enraged Enraged
Recharge: Short rest
Relentless Endurance Relentless Endurance Level 1 Half-Orc Half-Orc Passive Recharge: Long rest
Lathander's Blessing The Blood of Lathander Passive 2d6hit points
+1d6hit points to allies within 9 m / 30 ft