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Abyss Beckoners: Difference between revisions
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(Added note that flying ghouls and Danse Macabre ghouls are immune to the madness caused by these gloves.) |
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* {{Passive|Demonspirit Aura}} | * {{Passive|Demonspirit Aura}} | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]]. | [[Act One]]: Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]]. | ||
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | | notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}} | ||
}} | }} |
Revision as of 03:50, 30 January 2024
The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them .
Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
Properties
- Rarity: Very Rare
- Weight: 0.5 kg / 1 lb
- Price: 450 gp
-
UID
MAG_Zhentarim_Demonspirit_GlovesUUID
7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
Special
The wearer of this item gains:
- The wearer's summoned creatures have resistance to all damage except Psychic damage.
At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven .
Where to find
- Act One: Inside a locked chest in a cell, roughly X: 306 Y: -170 the Zhentarim Basement, The Risen Road.
Notes
- Ghouls summoned through or are immune to