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Stunning Strike (Unarmed): Difference between revisions
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|condition save = CON | |condition save = CON | ||
|condition duration = 1 | |condition duration = 1 | ||
|condition dc = | |condition dc = weapon action | ||
| higher levels = | | higher levels = | ||
Damage at Monk level 9: {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | Damage at Monk level 9: {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | ||
|variants = | |variants = | ||
|class learns at level 5 = Monk | |class learns at level 5 = Monk | ||
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC| | |notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: | ||
:{{InfoBlob|1= | :{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}} | ||
* The DC in the tooltip incorrectly shows the [[Difficulty Class#Spellcasting DC|Spellcasting DC]] which is determined by the [[Wisdom]] modifier instead. | |||
}} | }} |
Revision as of 20:36, 8 January 2024
For the armed version, see Stunning Strike (Melee).
Stunning Strike (Melee) is a weapon action. It allows a monk to possibly a target with an unarmed strike.
Description
Spend a Ki Point to deal normal unarmed damage and possibly the target.
Properties
- Cost:
- Action
- Cost on hit:
- Ki Point
- Damage:
- 1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
Damage at Monk level 9: 1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
Condition: Stunned
Duration: 1 turn
Weapon action DC Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk
Notes
- The Saving throw for this attack is rolled against the attacker's weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.