Ad placeholder
Elminster: Difference between revisions
(Grammar + add more details about consequences of killing Elminster) |
m (Fix typos) |
||
Line 40: | Line 40: | ||
Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]]. If the player avoids the Elminster at the earlier 2 locations, he will appear on the stone bridge right in front of [[Moonrise Towers]], close to the [[Waypoint]]. Gale's personal quest, [[The Wizard of Waterdeep]], must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item. | Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]]. If the player avoids the Elminster at the earlier 2 locations, he will appear on the stone bridge right in front of [[Moonrise Towers]], close to the [[Waypoint]]. Gale's personal quest, [[The Wizard of Waterdeep]], must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item. | ||
At camp, Elminster delivers Mystra's message to Gale, charging him with detonating the orb of malevolent magic within his chest in order to destroy "the Heart of the Absolute" in a suicidal attack. To help ease the task, | At camp, Elminster delivers Mystra's message to Gale, charging him with detonating the orb of malevolent magic within his chest in order to destroy "the Heart of the Absolute" in a suicidal attack. To help ease the task, Elminster also imparts an enchantment on Gale which stabilizes the orb, negating the need to consume more magical items. He then departs as quickly as he arrived, leaving Karlach (should she be in your camp) wondering if he was "Gale's grandad". | ||
===Act Three=== | ===Act Three=== |
Revision as of 00:44, 28 December 2023
Sage of Shadowdale | |||||||
Elminster Aumar | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[Construct|Construct]] | ||||||
Type | Construct | ||||||
HP | 96 | ||||||
AC | 10 (13 with Mage Armour) | ||||||
Movement Speed | 30 | ||||||
Size | Medium | ||||||
Weight | 150 lbs | ||||||
Initiative | 5 | ||||||
Character information | |||||||
Location | Rosymorn Monastery Trail | ||||||
Allies | Mystra | ||||||
Additional information | |||||||
Voice actor | Crispin Redman | ||||||
Model | |||||||
Elminster Aumar, commonly simply Elminster, is a wizard NPC who appears in Baldur's Gate 3. He is the current Chosen of the Goddess Mystra, and plays a key recurring role in the story of Gale.
Interactions
Gale must be alive and recruited as a companion (or be the player character himself) in order for any encounters with Elminster to trigger.
Act Two
Elminster can first be found near the entrance to the Shadow-Cursed Lands from Rosymorn Monastery Trail or near the ruined Sharran temple if the party used the elevator from Grymforge. If the player avoids the Elminster at the earlier 2 locations, he will appear on the stone bridge right in front of Moonrise Towers, close to the Waypoint. Gale's personal quest, The Wizard of Waterdeep, must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item.
At camp, Elminster delivers Mystra's message to Gale, charging him with detonating the orb of malevolent magic within his chest in order to destroy "the Heart of the Absolute" in a suicidal attack. To help ease the task, Elminster also imparts an enchantment on Gale which stabilizes the orb, negating the need to consume more magical items. He then departs as quickly as he arrived, leaving Karlach (should she be in your camp) wondering if he was "Gale's grandad".
Act Three
After Gale reads The Annals of Karsus in the Sorcerous Vault during The Wizard of Waterdeep, Elminster appears for a second time, either outside Sorcerous Sundries or in your camp. He brings a message from Mystra, asking Gale to meet her at her holy shrine in the Stormshore Tabernacle
Related Content
Notes
- Elminster is a recurring character in the Forgotten Realms setting of Dungeons and Dragons as well as Baldur's Gate series.
- He is the protagonist of Forgotten Realms novels and an iconic character in this setting.
- He previously appeared in Baldur's Gate, Baldur's Gate II: Shadows of Amn and its expansion Baldur's Gate II: Throne of Bhaal.
- He knows Volo is a liar and occasionally fact-checks his books, notably Volo's Guide to Monsters.
- Elminster's race is human, though when examined, his character sheet displays him as being a Level 1 construct. It's possible that the Elminster we meet in the game is a copy or a simulacrum of the real wizard.
- "Behold! Elminster's ball-bag." is a possible voice line for attacking with Vicious Mockery.
- During Act 2 dialogue, Gale describes Elminster as being "thirteen centuries old."[1]
- Elminster can be attacked under certain circumstances, and uses at least the spells of Sunbeam and Slow. If he reaches 0 hit points, he will teleport out of camp rather than leave a corpse behind. He also says, "*Creak!*"
- Killing Elminster grants 1000 experience. However, doing so causes Gale to leave the party at the conclusion of Act 2, as talking to Elminster is a required step for progressing his personal questline.
Gallery
External Links
- Elminster on the Forgotten Realms Wiki
Notes
- ↑ This dialogue option becomes available after Elminster visits camp to discuss what the player read in a certain book.