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Flawed Helldusk Gloves: Difference between revisions
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| uuid = b673f1dc-d925-4811-a78e-53adcce847e8 | | uuid = b673f1dc-d925-4811-a78e-53adcce847e8 | ||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* | * {{Passive|Lesser Infernal Touch}} | ||
* [[Strength]] {{SavingThrow}}s +1 | * [[Strength]] {{SavingThrow}}s +1 | ||
| where to find = <!-- Describe where and how to obtain the item. --> | | where to find = <!-- Describe where and how to obtain the item. --> | ||
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| notes = * Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however. | | notes = * Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however. | ||
}} | }} | ||
Revision as of 08:57, 4 December 2023
Flawed Helldusk Gloves are a rare pair of gloves that grant 1d4 Fire damage to weapon attacks. Unarmed attacks deal an additional 1d4 Necrotic damage and have a chance to inflict Bleeding.
'Beneath those horrible sounds of... well, let's call it what it was: torment, Beneath the tormented screams I heard this moaning sound like many people in pain, and I heard the ringing of a great hammer. Carixim's forge was close.' - Overheard from the smith Dammon
Properties
- Rarity: Rare
- Weight: 0.5 kg / 1 lb
- Price: 290 gp
-
UID
QUEST_HAV_InfernalReward_003UUID
b673f1dc-d925-4811-a78e-53adcce847e8
Special
The wearer of this item gains:
- Lesser Infernal Touch
- Your weapon attacks deal an additional 1d4Fire damage. Your unarmed attacks deal an additional 1d4Necrotic damage, and can possibly inflict .
Where to find
- * Dammon in the Last Light Inn will craft this item if he is given an .
Notes
- Saving throws for the Bleeding condition from these gloves do not appear in the combat log as of Hotfix #5. The condition is still applied when a target fails the saving throw, however.