Template:Weapon action page: Difference between revisions
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}} </includeonly><noinclude> | }} [[Category:Weapon actions]]</includeonly><noinclude> | ||
Examples follow. | Examples follow. | ||
Revision as of 11:17, 22 November 2023
Examples follow.
Piercing Strike
Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, or trident in their main hand.
Description
Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.
Properties
- Cost:
-
Action
- Damage:
- Normal weapon damage
- Details:
-
Attack roll
-
Range: Normal weapon range
-
Recharge: Short rest
Conditions
Duration: 2 turns
Gargantuan Cleave
Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.
Description
Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.
Properties
- Cost:
-
Action
- Damage:
- Normal weapon damage
- Extra damage:
-
1d6 (1~6)
Slashing
- Details:
-
Attack roll
-
AoE: 1.5 m / 5 ft (Cone)
-
Recharge: Short rest
Pommel Strike
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, or longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
- Cost:
-
Bonus action
- Damage:
-
1d4 (1~4) + Strength modifier
Bludgeoning
- Details:
-
Attack roll
-
Melee: 1.5 m / 5 ft
-
Recharge: Short rest
Conditions
Duration: 2 turns
- Has
Disadvantage on Wisdom
Saving throws, can't take Reactions, and loses the Dexterity bonus to their
Armour Class.
- Removed if an ally Helps this creature.
Brace (Melee)
Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, or pike in their main hand.
Description
Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
Properties
- Cost:
- (ERROR: Use
movement m
ormovement ft
.)Movement
- Details:
-
Duration: 1 turn
-
Recharge: Short rest
Tenacity
Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, or morningstar in their main hand.
Description
When you miss an attack, deal Bludgeoning damage equal to your Strength Modifier (or a minimum of 1).
Properties
- Cost:
-
Reaction
Zephyr Flash
Zephyr Flash is a weapon action granted by Nyrulna.
Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts .
Properties
- Cost:
-
Action
- Cost on hit:
-
Bonus action
- Damage:
- Details:
-
Dexterity saving throw
-
Range: 12 m / 40 ft
-
Recharge: Short rest
Conditions
Duration: 3 turns
- Creature takes 2
Slashing damage at the start of each turn and has
Disadvantage on Constitution
Saving throws.
- Removed by healing.
Profane Scourge
Profane Scourge is a weapon action granted by The Undead Bane.
Description
Strike with subjugating fury, adding your proficiency bonus to the damage roll. If you hit a Fiend or Undead creature, deal an additional 2d6SlashingDRS damage and possibly it.
Properties
- Cost:
-
Action +
Bonus action
- Damage:
- Normal weapon damage
- Extra damage:
-
2d6 (2~12)
Slashing (conditional)
- Details:
-
Attack roll
-
Range: Normal weapon range
-
Recharge: Short rest
Conditions
This template defines the table "weapon_actions". This table has not been created yet.