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Armour Class: Difference between revisions
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''' | '''Armour Class''' (or AC) is what protects you from attacks, or the numbers you need to beat in order to successfully hit your enemies. Various equipment such as [[Armour]] and [[Shields]] can provide bonuses to your {{ArmourClass}}, decreasing your chances of being hit. | ||
* Determining your base Armour Class: <code>10 (Natural | * Determining your base Armour Class: <code>10 (Natural Armour Class) + [[Dexterity#Dexterity Modifier Chart|Dexterity Modifier]]</code> | ||
* In order to successfully hit enemies, your [[Attack Rolls]] must have a number ''equal to'' or ''greater than'' than the number of the target's {{ | * In order to successfully hit enemies, your [[Attack Rolls]] must have a number ''equal to'' or ''greater than'' than the number of the target's {{ArmourClass}}. |
Revision as of 02:04, 13 February 2023
Armour Class (or AC) is what protects you from attacks, or the numbers you need to beat in order to successfully hit your enemies. Various equipment such as Armour and Shields can provide bonuses to your Armour Class, decreasing your chances of being hit.
- Determining your base Armour Class:
10 (Natural Armour Class) + Dexterity Modifier
- In order to successfully hit enemies, your Attack Rolls must have a number equal to or greater than than the number of the target's Armour Class.