Master of the House | |||||||
Raphael | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 12 | |||||||
| |||||||
Race | [[Cambion|Cambion]] | ||||||
Type | Fiend | ||||||
HP | 666 | ||||||
AC | 21 | ||||||
Size | Medium | ||||||
Weight | 160lbs | ||||||
Initiative | +9 | ||||||
Passive features | |||||||
| |||||||
Resistances | |||||||
Character information | |||||||
Location | House of Hope | ||||||
Ad placeholder
(more attacks, encounter, etc) |
(misc edits) |
||
Line 98: | Line 98: | ||
}} | }} | ||
}}</div> | }}</div> | ||
This page focuses on [[Raphael]]'s behaviour during combat | This page focuses on [[Raphael]]'s behaviour during his combat encounter. Raphael is able to be fought at the [[House of Hope]], where he is joined by [[Korilla]], [[Yurgir]] and six [[Vengeful Cambion]]s. His arena also has four Soul Pillars, which Raphael uses to regain health and cast powerful spells. | ||
== Attacks and abilities == | == Attacks and abilities == | ||
{{Feature box|name=Igniting Spark|image name=Fire Bolt.webp | {{Feature box|name=Igniting Spark|image name=Fire Bolt.webp | ||
|* A ranged attack | |* A ranged attack which deals {{DamageText|4d6|Fire}} damage and creates a [[Hellfire Surface]] beneath the target. | ||
* Creatures within the surface are inflicted with:<br> {{condition|Roiling Hellfire}} | * Creatures within the surface are inflicted with:<br> {{condition|Roiling Hellfire}} | ||
* Raphael may also spend | * Raphael may also spend {{SmallIcon|Spell Slot Icon.png}} 1 Soul Charge and use this as a {{action | bonus }}. | ||
}} | }} | ||
{{Feature box|name=Incinerate|image name=Flame Strike.webp | {{Feature box|name=Incinerate|image name=Flame Strike.webp | ||
|* Raphael spends | |* Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to deal {{DamageText|8~64|Fire}} damage in a small area. | ||
}} | }} | ||
{{Feature box|name=Diabolic Chains|image name=Scorching Ray.webp | {{Feature box|name=Diabolic Chains|image name=Scorching Ray.webp | ||
|* Raphael spends | |* Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to lash out with 3 chains of '''Hellfire''' and push the targets back 3m. | ||
{{DamageInfo|6d6|Fire|per=ray}} | {{DamageInfo|6d6|Fire|per=ray}} | ||
* Creates a [[Hellfire Surface]] for | * Creates a [[Hellfire Surface]] for {{Duration|1}}. | ||
{{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage.}} | {{Prereq|Hellfire ignores [[Resistance]] and [[Immune|Immunity]] to {{DamageText||Fire}} damage.}} | ||
}} | }} | ||
{{Feature box|name=Ravaging Inferno|image name=Fireball.webp | {{Feature box|name=Ravaging Inferno|image name=Fireball.webp | ||
|* | |* Raphael spends {{SmallIcon|Spell Slot Icon.png}} 2 Soul Charges to hurl an exploding ball of {{cond|Roiling Hellfire}} that damages all nearby creatures and objects. | ||
{{DamageInfo|20d6|Fire| save = Dexterity | save effect = half }} | {{DamageInfo|20d6|Fire| save = Dexterity | save effect = half }} | ||
{{AOE | radius | m = 4 | ft = }} | {{AOE | radius | m = 4 | ft = }} | ||
Line 131: | Line 131: | ||
}} | }} | ||
=== | === Ascended Fiend Form === | ||
{{Feature box|name=Fiendish Ascension|image name=Disguise Self Masc Strong Tiefling.webp | {{Feature box|name=Fiendish Ascension|image name=Disguise Self Masc Strong Tiefling.webp | ||
|* Raphael takes on a more powerful infernal form, and consumes a new soul for every broken pillar. | |* Raphael takes on a more powerful infernal form, and consumes a new soul for every broken pillar. | ||
Line 139: | Line 139: | ||
{{Feature box|name=Multiattack|link=Multiattack (Raphael)|image name=Multiattack Earth Elemental.webp | {{Feature box|name=Multiattack|link=Multiattack (Raphael)|image name=Multiattack Earth Elemental.webp | ||
|* This attack may only be used while Raphael has the | |* This attack may only be used while Raphael has fulfilled the conditions for [[Multiattack: Last Resort]]; all soul pillars have been destroyed and he has transformed into his ascended form. | ||
* Raphael deals {{DamageText|2d12 + 5|Slashing}} damage twice, and gains {{cond|Action Surge}}. | * Raphael deals {{DamageText|2d12 + 5|Slashing}} damage twice, and gains {{cond|Action Surge}}. | ||
* | * Action Surge ultimately lets Raphael attack four times per round. | ||
* After Raphael has used the last of his {{cond|Soul Charges}}, he will only use this attack. | * After Raphael has used the last of his {{cond|Soul Charges}}, he will only use this attack. | ||
}} | }} | ||
Line 173: | Line 173: | ||
* {{condition|Soul Charges}} | * {{condition|Soul Charges}} | ||
** This condition will recharge when Raphael uses his {{SAI|Consume Souls}} ability. He gains a charge for each remaining pillar. | ** This condition will recharge when Raphael uses his {{SAI|Consume Souls}} ability. He gains a charge for each remaining pillar. | ||
** This condition will also recharge when Raphael uses his {{SAI|Fiendish Ascension}} ability. He gains a charge for each destroyed pillar. | |||
** Raphael uses these charges as spell slots. | ** Raphael uses these charges as spell slots. | ||
====Ascended Fiend==== | ====Ascended Fiend==== | ||
* {{condition|Ascended Fiend}} | * {{condition|Ascended Fiend}} | ||
====Soul Reaper==== | |||
* {{SAI|Soul Reaper}} When Raphael reduces an enemy's hit points to 0, he Severs the soul from their body. | |||
* {{condition|Severed Soul}} | |||
{{CharacterInfo2 | {{CharacterInfo2 | ||
|name = Pillar of Souls | |name = Pillar of Souls | ||
|file = Pillar of Souls .png | |||
|file-px = 250 | |||
|HP = 99 | |HP = 99 | ||
|piercing = double | |piercing = double | ||
Line 190: | Line 197: | ||
}} | }} | ||
== Encounter == | == Encounter == | ||
Raphael can be fought in the [[House of Hope]]s foyer. He | Raphael can be fought in the [[House of Hope]]s foyer. He is joined by [[Yurgir]], [[Korilla]] and six [[Vengeful Cambion]]s. | ||
The player may be joined by [[Hope]] (see [[Save Hope]]). They may also recruit Yurgir during the pre-battle dialogue with a {{Ability check|Persuasion|30}}, if they killed him during [[Kill Raphael's Old Enemy]]. | The player may be joined by [[Hope]] (see [[Save Hope]]). They may also recruit Yurgir during the pre-battle dialogue with a {{Ability check|Persuasion|30}}, if they killed him during [[Kill Raphael's Old Enemy]]. | ||
Line 197: | Line 204: | ||
This room has four soul pillars which Raphael will use during combat. '''Each''' soul pillar gives Raphael: | This room has four soul pillars which Raphael will use during combat. '''Each''' soul pillar gives Raphael: | ||
* An additional {{DamageText|1~12|Fire}} damage and a +3 bonus to DEX [[checks]] and [[saving throws]] (''see [[#Soul Pillar Proximity]]'') | * An additional {{DamageText|1~12|Fire}} damage and a +3 bonus to DEX [[checks]] and [[saving throws]] (''see [[#Soul Pillar Proximity]]'') | ||
* One soul charge, which Raphael uses as spell slots. These are refreshed when he uses his {{SAI|Consume Souls}} ability. (''See [[#Soul Charges]]'') | * One soul charge, which Raphael uses as spell slots. These are refreshed when he uses his {{SAI|Consume Souls}} ability, or when he {{SAI|Fiendish Ascension|ascends}}. (''See [[#Soul Charges]]'') | ||
* {{DamageText|3d6|Healing}} when he uses his {{SAI|Consume Souls}} ability. | * {{DamageText|3d6|Healing}} when he uses his {{SAI|Consume Souls}} ability. | ||
Raphael | |||
Raphael's {{SAI|Fiendish Ascension}} ability will let him take on a more powerful form (see the ''Ascended'' tab in the info box at the top of this page). He may use this to transform whenever a pillar is broken, and each destroyed pillar will give him another Soul Charge. | |||
Raphael | Raphael also has the ability to sever souls. If a character reaches 0 HP while in battle, they will receive the condition {{cond|Severed Soul}}, having {{Disadvantage}} on {{Attack Roll}}s and all {{Ability Check}}s. This debuff will be removed after Raphael is defeated. | ||
=== Phase two === | === Phase two === |
Overview | Combat |
Master of the House | |||||||
Raphael | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 12 | |||||||
| |||||||
Race | [[Cambion|Cambion]] | ||||||
Type | Fiend | ||||||
HP | 666 | ||||||
AC | 21 | ||||||
Size | Medium | ||||||
Weight | 160lbs | ||||||
Initiative | +9 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | House of Hope | ||||||
Master of the House | |||||||
Raphael | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 12 | |||||||
| |||||||
Race | [[Fiend|Fiend]] | ||||||
Type | Fiend | ||||||
HP | 666 | ||||||
AC | 25 | ||||||
Size | Medium | ||||||
Weight | 80kg / 160lbs | ||||||
Initiative | +7 | ||||||
Passive features | |||||||
Resistances | |||||||
Character information | |||||||
Location | House of Hope | ||||||
This page focuses on Raphael's behaviour during his combat encounter. Raphael is able to be fought at the House of Hope, where he is joined by Korilla, Yurgir and six Vengeful Cambions. His arena also has four Soul Pillars, which Raphael uses to regain health and cast powerful spells.
Spend 2 souls to hurl an exploding ball of Hellfire that damages all nearby creatures and objects.
Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.
Aim multiple attacks at a target.
(Tactician) Once per turn, thanks to his cacodemonic power, Multiattack grants Rapharel Action Surge, allowing him to Multiattack again.
Pillar of Souls | |
---|---|
Stats
| |
HP | 99 |
Resistances | |
Raphael can be fought in the House of Hopes foyer. He is joined by Yurgir, Korilla and six Vengeful Cambions.
The player may be joined by Hope (see Save Hope). They may also recruit Yurgir during the pre-battle dialogue with a DC 30 Persuasion check, if they killed him during Kill Raphael's Old Enemy.
This room has four soul pillars which Raphael will use during combat. Each soul pillar gives Raphael:
Raphael's Fiendish Ascension ability will let him take on a more powerful form (see the Ascended tab in the info box at the top of this page). He may use this to transform whenever a pillar is broken, and each destroyed pillar will give him another Soul Charge.
Raphael also has the ability to sever souls. If a character reaches 0 HP while in battle, they will receive the condition Severed Soul, having Disadvantage on Attack rolls and all Ability checks. This debuff will be removed after Raphael is defeated.
When all soul pillars have been destroyed Raphael will permanently transform into his Ascended Fiend form. When transforming into his fiend form for this final time, the four broken soul pillars will give him four final soul charges.
At this stage, he may use his most powerful attack, Ravaging Inferno, costing 2 soul charges and dealing 20d6 Hellfire damage in a AoE: 4 m / 13 ft (Radius).
He will also now be able to use his Multiattack. This attack does 2d16 slashing, plus his attack modifier, which is +5 while he is in his ascended form. It also grants him Action Surge, so he may use his multiattack again, possibly attacking four times in one round. Once all his soul charges are depleted, Raphael will only be able to use his multiattack.