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Heartstopper: Difference between revisions

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m (HiddenDragon moved page Heartstopper (Weapon Action) to Heartstopper over redirect)
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| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''.
| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''.
| damage = 1d4
| damage = 1d4
| cost = action
| damage type = Bludgeoning
| damage type = Bludgeoning
| damage modifier = Strength
| damage modifier = Strength

Revision as of 11:40, 22 November 2023

Template:Up to date

Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.

Description

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma. Undead and Constructs can't suffer Chest Trauma.

Properties

Cost
Action
Damage
Details
Attack roll
 Range: Normal weapon range
Recharge: Short rest

Condition: Chest Trauma

Chest Trauma Chest Trauma

Duration: 2 turns

Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency: