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Heartstopper: Difference between revisions
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| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''. | | description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Chest Trauma'''. | ||
| damage = 1d4 | | damage = 1d4 | ||
| cost = action | |||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| damage modifier = Strength | | damage modifier = Strength |
Revision as of 11:40, 22 November 2023
Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.
Description
Smash an enemy's chest in and possibly inflict . Undead and Constructs can't suffer Chest Trauma.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength modifier Bludgeoning
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Chest Trauma
Duration: 2 turns
- Has Disadvantage on Constitution Saving Throws and has one fewer action.
- Removed by healing.
How to learn
Granted by wielding the following weapon types with proficiency: