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(Created page with " ==Ranger Spell List== ====Level 1 Spells==== {{div col | style = column-width: 20em; list-style-type: none;}} * {{SAI|Animal Friendship|w=40}} * {{SAI|Cure Wounds|w=40}} * {{SAI|Enhance Leap|w=40|r=16}} * {{SAI|Ensnaring Strike|w=40|c=16}} * {{SAI|Fog Cloud|w=40|c=16}} * {{SAI|Goodberry|w=40}} * {{SAI|Hail of Thorns|w=40}} * {{SAI|Hunter's Mark|w=40|c=16}} * {{SAI|Longstrider|w=40|r=16}} * {{SAI|Speak with Animals|w=40|r=16}} {{div col end}} ====Level 2 Spells==== {{d...")
 
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{{PageSeo
| title = List of Ranger spells
| description = Spells available to be learned by the Ranger class in Baldur's Gate 3.
| image = Class Ranger Badge Icon.png
}}
{{spells}}
A list of spells available to be learned by the [[Ranger]] class upon level up.
==Overview ==
[[File:Class Ranger Hotbar Icon.png|left|95px]]
The level column indicates  spell level, not class level.
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.


==Ranger Spell List==
Ranger spells will use the caster's [[Wisdom]] modifier for [[Spell Save DC]] and [[Spell Attack]] rolls. 


====Level 1 Spells====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Animal Friendship|w=40}}
* {{SAI|Cure Wounds|w=40}}
* {{SAI|Enhance Leap|w=40|r=16}}
* {{SAI|Ensnaring Strike|w=40|c=16}}
* {{SAI|Fog Cloud|w=40|c=16}}
* {{SAI|Goodberry|w=40}}
* {{SAI|Hail of Thorns|w=40}}
* {{SAI|Hunter's Mark|w=40|c=16}}
* {{SAI|Longstrider|w=40|r=16}}
* {{SAI|Speak with Animals|w=40|r=16}}
{{div col end}}


====Level 2 Spells====
==Ranger spell list==
{{div col | style = column-width: 20em; list-style-type: none;}}
{{Spell table
* {{SAI|Barkskin|w=40|c=16}}
|where=classes HOLDS 'Ranger' AND is_spell="1"
* {{SAI|Darkvision (Spell)|Darkvision|w=40}}
}}
* {{SAI|Lesser Restoration|w=40}}
* {{SAI|Pass Without Trace|w=40|c=16}}
* {{SAI|Protection from Poison|w=40}}
* {{SAI|Silence|w=40|c=16|r=16}}
* {{SAI|Spike Growth|w=40|c=16}}
{{div col end}}
 
====Level 3 Spells====
{{div col | style = column-width: 20em; list-style-type: none;}}
* {{SAI|Conjure Barrage|w=40}}
* {{SAI|Daylight|w=40}}
* {{SAI|Lightning Arrow|w=40}}
* {{SAI|Plant Growth|w=40}}
* {{SAI|Protection from Energy|w=40|c=16}}
{{div col end}}


{{RangerNavbox}}
{{RangerNavbox}}
[[Category:Lists]]
[[Category:Lists of spells]]

Latest revision as of 18:05, 18 December 2024

A list of spells available to be learned by the Ranger class upon level up.

Overview[edit | edit source]

Class Ranger Hotbar Icon.png

The level column indicates spell level, not class level. Ranger spells are Known spells and cannot be changed after they are learned during through a level up.

Ranger spells will use the caster's Wisdom modifier for Spell Save DC and Spell Attack rolls.


Ranger spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8 + Spellcasting modifierHealing
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Ensnaring Strike Ensnaring Strike 1 Action  10 turns
-
Attack roll Normal weapon damage
1d6Damage TypesPiercing
Fog Cloud Fog Cloud 1 Action
-
 18 m / 60ft
 5m / 17ft (Radius)
-
-
Goodberry Goodberry 1 Action
-
 1.5 m / 5 ft
-
-
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll Normal weapon damage
1d10Damage TypesPiercing
Hunter's Mark Hunter's Mark 1 Bonus Action  until long rest turns  18 m / 60 ft
-
1d6Damage TypesWeapon
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Speak with Animals Speak with Animals 1 Action  Long Rest  Self
-
-
Barkskin Barkskin 2 Action  Long Rest  1.5 m / 5 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Pass Without Trace Pass Without Trace 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Silence Silence 2 Action
-
 18 m / 60ft
-
-
Spike Growth Spike Growth 2 Action
-
 18 m / 60 ft
-
2d4Damage TypesPiercing
Conjure Barrage Conjure Barrage 3 Action
-
 Self
 9m / 30ft (Cone)
Normal weapon damage
2d8Damage TypesWeapon
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Lightning Arrow Lightning Arrow 3 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
Attack roll 4d8Damage TypesLightning
2d8Damage TypesLightning
Plant Growth Plant Growth 3 Action
-
 18 m / 60 ft
-
-
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-