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'''Thunderous Smite''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to cause their weapon to ring with thunder as they strike, pushing targets away and potentially knocking them [[Prone]].
{{SpellPage
[[File:Thunderous Smite Icon.png|thumb|240x240px|{{AbilityInfobox
| name = Thunderous Smite
| title = <div style="font-size:105%; font-family:Georgia;">''"Your weapon rings with thunder as you strike, pushing your target 10 ft away and possibly knocking them [[Prone]]."''</div>
| image = Thunderous Smite.webp
----
| level = 1
<div style="text-align:center;">[[File:Actions Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| school = Evocation
----
| classes = Paladin
| Damage = Weapon Damage <span style="color:#9966cc">+ 2d6</span>
| summary = This spell allows spellcasters to cause their melee weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}.
| Damage Types = [[Damage Types|<span style="color:#9966cc">Thunder</span>]]
| description = Your melee weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}.
| Range = Weapon Range
| class learns at level 2 = Paladin
| School = Evocation
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| Saving Throw = [[Constitution]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| Concentration = None
| attack roll = yes
| Condition = [[Prone]]
| cost = action
| Class = [[Paladin]]
| hit cost = bonus, spell1
}}]]
| damage = weapon
| damage type = Weapon
| extra damage = 2d6
| extra damage type = Thunder
| save = STR
| save dc = caster
| on save = Target takes full damage but isn't knocked {{Cond|Prone}}
| range = weapon
| condition = Prone
| condition duration = 1
| condition save = Strength
| condition dc = caster
| higher levels =  
| notes = * See [[Smite]] for additional functionality information.
| granted by items = Cacophony
}}


==Description==
== External Links ==
Your weapon rings with thunder as you strike, pushing your target 10 ft away and possibly knocking them [[Prone]].
* {{FRWiki|Thunderous smite|long}}
==Properties==
{{C|[[File:Actions Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}


''Available to level 2 [[Paladin]].''
[[Category:Sources of Thunder damage]]
*Initial Damage: Weapon damage +{{DamageInfo|count=2|die=6|type=Thunder}}
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Weapon Range}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
*On hit: push target away
{| class="wikitable" role="presentation"
|[[File:Prone Condition Icon.png|frameless|25x25px]]<b> Prone</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
* Can't move or act, and has [[Disadvantage]] on [[Strength]] and [[Dexterity]] [[Saving Throws]].
* Attacks against a Prone creature have [[Advantage]] if they're made within 3m / 5ft of the creature.
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}
==At Higher Levels==
Casting this spell at a higher level doesn't grant any additional benefits.

Latest revision as of 05:49, 24 October 2024

Thunderous Smite.webp

Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to ring with Damage TypesThunder as they strike, pushing targets away and potentially knocking them Prone Prone.

Description

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage
Normal weapon damage
+
D6 Thunder.png 2d6 (2~12) Damage TypesThunder
Details
Attack roll
STR Save (Spell save DC) (On Save: Target takes full damage but isn't knocked Prone Prone)
 Range: Normal weapon range

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Prone

Prone Prone

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Classes:

Granted by the following items:

Notes

  • See Smite for additional functionality information.

External Links[edit | edit source]