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{{PageSeo
{{PageSeo
| title = Godey
| title = Godey
| description = Godey is an Undead Skeleton who works in the Szarr Palace's Kennels
| description = Godey is an Undead Skeleton who works in the Szarr Palace's Kennels.
| image = [[File:Godey.png|350px]]
| image = [[File:Godey.png]]}}
{{Infobox creature
| name = Godey
| image = <gallery>
Godey.png|In-game
Portrait Godey.png|Portrait
</gallery>
| va = Simon Thorp
| race = [[Skeleton]]
| level = 12
| size = Medium
| type = [[Undead]]
| e hp = 51
| hp = 74
| t hp = 96
| ac = 20
| movement m = 9
| xp = 210
| weight kg = 20
| str = 10
| dex = 17
| con = 15
| int = 14
| wis = 8
| cha = 5
| athletics = 0
| acrobatics = 3
| perception = -1
| resistances = Bludgeoning vulnerability, Poison immunity
| passives = Darkvision, Improved Extra Attack, Magic Resistance, Parry, Opportunity Attack, Riposte (passive feature), Silent
}}
}}
'''Godey''' is an [[Undead]] [[Skeleton]] in the service of [[Cazador Szarr]].
{{DiQ|If I had my way, I'd saw off your legs - that'd put a stop to your wandering.|Godey}}


{{CharacterInfo
== Involvement ==
|name = Godey
Godey can be found in the kennels of the [[Szarr Palace]] where he tortures [[Vampire spawn|vampire spawn]] for Cazador. The kennels are on the lowest floor of the palace, just around the corner from the bottom of the stairs. The door is disguised as red and gold wallpaper in an arch on the wall. If the party fails the [[Perception]] [[Abilities#Ability_checks|check]], the room can still be accessed by lighting the brazier immediately north of the room (to the left of the door) at {{coords|-1293|989}}.
|image= [[File:Godey.png|350px]]
|STR=10
|DEX=17
|CON=15
|INT=14
|WIS=8
|CHA=5
|level=12
|race=[[Skeleton]]
|type=Undead
|HP=96
|AC=20
|speed=
|size=Medium
|weight=20 kg
|proficiency=
|passive =
{{PAS|Darkvision (Passive Feature)|Darkvision}}
{{PAS|Improved Extra Attack}}
{{PAS|Magic Resistance}}
{{PAS|Opportunity Attack}}
{{PAS|Parry}}
{{PAS|Riposte}}
{{PAS|Silence|Silent}}
|bludgeoning=Vulnerable
|poison=immune
|initiative=+3
|location = The [[Szarr Palace]] Kennels
|allies=
 
}}


If the party enters the kennels, Godey will confront the intruders. If [[Astarion]] is in the party, Godey will mock him and reminisce on all the times he tortured him. When defeated, Godey drops a [[Szarr Family Ring]], which can open various doors throughout the palace.


Godey is an Undead Skeleton who works in the [[Szarr Palace]], torturing Spawn in the Kennels.
Godey can be persuaded to hand over the ring willingly by passing 2 consecutive skill checks. The required checks are [[Deception]] or [[Intimidation]] with DC 15, followed by [[Persuasion]], Deception or Intimidation with DC 20.


== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Longsword}}


===Notable loot===
* {{MdRarityItem|Szarr Family Ring}}


== Related literature ==
* {{MdRarityItem|The Ballroom Door}}


== External links ==
* {{FRWiki|Godey|long}}


{{NavBaldursGate}}
{{Szarr Palace}}
[[Category: Characters in Act 3]]
[[Category:Skeletons]]
[[Category: Undead]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Szarr Palace]]
[[Category:Characters in Act Three]]

Latest revision as of 00:17, 23 November 2024

Godey is an Undead Skeleton in the service of Cazador Szarr.

Portrait Godey.png
If I had my way, I'd saw off your legs - that'd put a stop to your wandering.
Godey

Involvement[edit | edit source]

Godey can be found in the kennels of the Szarr Palace where he tortures vampire spawn for Cazador. The kennels are on the lowest floor of the palace, just around the corner from the bottom of the stairs. The door is disguised as red and gold wallpaper in an arch on the wall. If the party fails the Perception check, the room can still be accessed by lighting the brazier immediately north of the room (to the left of the door) at X: -1293 Y: 989.

If the party enters the kennels, Godey will confront the intruders. If Astarion is in the party, Godey will mock him and reminisce on all the times he tortured him. When defeated, Godey drops a Szarr Family Ring, which can open various doors throughout the palace.

Godey can be persuaded to hand over the ring willingly by passing 2 consecutive skill checks. The required checks are Deception or Intimidation with DC 15, followed by Persuasion, Deception or Intimidation with DC 20.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Notable loot[edit | edit source]

Related literature[edit | edit source]

External links[edit | edit source]