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Inciting Howl: Difference between revisions

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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{Hatnote|For the Wolf version of this ability, see [[Inciting Howl (Wolf)]].}}
| type = classaction
{{ActionPage
| summary = '''Inciting Howl''' is an action available to [[Wildheart]] [[Barbarian]]s with the [[Rage: Wolf Heart]] bestial heart. This ability allows them to use their wolf-like anger to increase their allies' movement speed.
| summary = '''Inciting Howl''' is a [[Wildheart]] [[Barbarian]] class action only usable while using {{SAI|Rage: Wolf Heart}}, allowing them to use their wolf-like anger to increase their allies' movement speed.
 
| description = Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}}
| image = Inciting Howl.webp
| description = Go into a [[Rage]] that makes you tough enough to stand up to any punishment.
 
You can use [[Unrelenting Ferocity]], and have [[Damage Types#Resistance|Resistance]] to all damage types except psychic damage.
 
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| image = Inciting Howl Icon.png
| cost = action
| cost = action
| concentration =  
| concentration =  
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| damage2 =  
| damage2 =  
| attack roll =  
| attack roll =  
| recharge =
| recharge =  
| duration =  
| duration =  
| range = self
| range m = 9
| range ft = 30
| aoe = radius
| aoe = radius
| aoe m = 9
| aoe m = 9
| aoe ft = 30
| aoe ft = 30
| save =
| save =  
| additional =  
| additional =  
| higherlevels =  
| higherlevels =  

Latest revision as of 06:35, 29 July 2024

For the Wolf version of this ability, see Inciting Howl (Wolf).
Inciting Howl.webp

Inciting Howl is a Wildheart Barbarian class action only usable while using Rage: Wolf Heart Rage: Wolf Heart, allowing them to use their wolf-like anger to increase their allies' movement speed.

Description

Each ally within earshot can move an additional 3 m / 10 ft during their next turn.

Properties

Cost:
Action
Details:
AoE: 9 m / 30 ft (Radius)

Condition: Inciting Howl

Inciting Howl Inciting Howl

Duration: 1 turn

  • Movement Speed increased by 3 m / 10 ft.

How to learn

Classes: