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Elemental Weapon: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_ElementalWeapon | ||
| level = 3 | | level = 3 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy. | | summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy. | ||
| description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s | | description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s and deals an additional '''1d4''' damage of your choice. | ||
| cost = action, spell3 | |||
| range = ranged | |||
| concentration = Yes | |||
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder | | variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder | ||
| | | classes = Paladin | ||
| | | class learns at level 5 = The Hexblade | ||
| | | class learns at level 9 = Paladin | ||
| | | notes = | ||
| | * Also granted by {{RarityItem|Drakethroat Glaive}} as {{SAI|Draconic Elemental Weapon}} with {{Recharge|Long Rest}}. | ||
| | * A [[Sorcerer]] can target two weapons using {{SAI|Metamagic: Twinned Spell}}. | ||
| | * This spell can target weapons and non-enemy creatures with a weapon in their main hand. | ||
| | * This spell does not stack with {{SAI|Draconic Elemental Weapon}} or {{SAI|Elemental Age}}. | ||
* It does stack with {{SAI|Magic Weapon}}. | |||
| | | bugs = | ||
| | * Elemental Weapon lacks upcast versions for all variants above spell level 4 except {{SAI|Elemental Weapon: Acid}}. Additionally, {{SAI|Elemental Weapon: Thunder}} is bugged at level 4 due to a mistake in the Root Spell ID. This makes all variants except acid unusable by a level 9+ Hexblade who only have level 5 spell slots. | ||
| | |||
| | |||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Elemental weapon|long}} | * {{FRWiki|Elemental weapon|long}} | ||
[[Category:Sources of Acid damage]] | |||
[[Category:Sources of Lightning damage]] | |||
[[Category:Sources of Cold damage]] | |||
[[Category:Sources of Fire damage]] | |||
[[Category:Sources of Thunder damage]] |
Latest revision as of 22:49, 9 February 2025
Elemental Weapon is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
Attack rolls and deals an additional 1d4 damage of your choice.
Description
Imbue a weapon with elemental power. It receives a +1 bonus to![](/w/images/thumb/b/ba/Attack_Roll_Icon.png/25px-Attack_Roll_Icon.png)
Properties
- Cost
Action +
Level 3 Spell Slot
- Details
Range: 18 m / 60 ft
UID
Target_ElementalWeapon
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class level 5: The Hexblade
- Class level 9: Paladin
Notes
- Also granted by
Drakethroat Glaive as with
Recharge: Long rest.
- A Sorcerer can target two weapons using .
- This spell can target weapons and non-enemy creatures with a weapon in their main hand.
- This spell does not stack with or .
- It does stack with .
Bugs
- Elemental Weapon lacks upcast versions for all variants above spell level 4 except . Additionally, is bugged at level 4 due to a mistake in the Root Spell ID. This makes all variants except acid unusable by a level 9+ Hexblade who only have level 5 spell slots.