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Elemental Weapon: Difference between revisions

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{{SpellPage
{{Feature page
| name = Elemental Weapon
| type = spell
| image = Elemental Weapon Icon.png
| uid = Target_ElementalWeapon
| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| classes =
| class learns at level 9 = Paladin
| races =
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
| description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s, and deals an additional {{DieIcon|d4|Physical}} '''1d4''' damage of your choice.
| description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s and deals an additional '''1d4''' damage of your choice.
| cost = action, spell3
| range = ranged
| concentration = Yes
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder
| action type = action
| classes = Paladin
| attack roll =  
| class learns at level 5 = The Hexblade
| damage =  
| class learns at level 9 = Paladin
| damage modifier =  
| notes =
| damage type =
* Also granted by {{RarityItem|Drakethroat Glaive}} as {{SAI|Draconic Elemental Weapon}} with {{Recharge|Long Rest}}.
| damage save =
* A [[Sorcerer]] can target two weapons using {{SAI|Metamagic: Twinned Spell}}.
| damage save effect =
* This spell can target weapons and non-enemy creatures with a weapon in their main hand.
| extra damage =
* This spell does not stack with {{SAI|Draconic Elemental Weapon}} or {{SAI|Elemental Age}}.
| extra damage modifier =
* It does stack with {{SAI|Magic Weapon}}.
| extra damage type =
| bugs =
| extra damage save =
* Elemental Weapon lacks upcast versions for all variants above spell level 4 except {{SAI|Elemental Weapon: Acid}}.  Additionally, {{SAI|Elemental Weapon: Thunder}} is bugged at level 4 due to a mistake in the Root Spell ID. This makes all variants except acid unusable by a level 9+ Hexblade who only have level 5 spell slots.
| extra damage save effect =
| concentration = Yes
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =  
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
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| area condition =
| area condition 2 =
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| higher levels =
| notes = * This spell can be cast once per [[Long Rest]] using {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}}.  You can use this effect to enchant a different weapon.  Equip {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}} and throw the weapon you want to enchant onto the ground. Target the weapon on the ground with the buff, then pick it up and equip it.
| video =
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Elemental weapon|long}}
* {{FRWiki|Elemental weapon|long}}
[[Category:Sources of Acid damage]]
[[Category:Sources of Lightning damage]]
[[Category:Sources of Cold damage]]
[[Category:Sources of Fire damage]]
[[Category:Sources of Thunder damage]]

Latest revision as of 22:49, 9 February 2025

Elemental Weapon.webp
Elemental Weapon is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.

Description

Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls and deals an additional 1d4 damage of your choice.

Properties

Cost
Action +  Level 3 Spell Slot
Details
 Range: 18 m / 60 ft
Concentration Concentration
UID Target_ElementalWeapon

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Classes:

Notes

Bugs

  • Elemental Weapon lacks upcast versions for all variants above spell level 4 except Elemental Weapon: Acid Elemental Weapon: Acid. Additionally, Elemental Weapon: Thunder Elemental Weapon: Thunder is bugged at level 4 due to a mistake in the Root Spell ID. This makes all variants except acid unusable by a level 9+ Hexblade who only have level 5 spell slots.

External links[edit | edit source]