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Deflect Missiles: Difference between revisions

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{{See also|Deflect Missiles (Return)}}
{{ActionPage
{{ActionPage
|image = Action Monk DeflectMissile.png
| image = Deflect Missiles.webp
|summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.  
| summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.
|description = Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.
| description = Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity [[Modifier]] + your monk level.
|cost = reaction
 
|additional = When an appropriate reaction happens, there are two choices:
If the damage is reduced to 0, you use a Ki Point to {{SAI|Deflect Missiles (Return)|Deflect the Missile}}.
*'''Deflect Missiles'''
| extra description = You can only reduce damage from the attack - any additional effects can't be negated.
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
| cost = reaction
*'''Deflect Missiles (Return)'''
| additional =
**Spend your [[Reaction]] and 1{{User:Tc/Ki}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
| higher levels =  
**This attack counts as a [[Unarmed Strike]].
| class learns at level 3 = Monk
|higherlevels =
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0.
|class learns at level 3 = Monk
| bugs = * This feature seems to behave weirdly with certain weapons, possibly due to bugs.
|notes = *You can only reduce damage from the attack - any additional effects can't be negated.
** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]].
**Additional effect here means everything that is no damage (e.g. a condition).
** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
*Potential bugs/Needs testing: Seems to behave weirdly against certain weapons
**Deflect Missiles does not trigger at all against the Giantbreaker on from a Dwarf Warlock (previously Barbarian).
**Against dual wielding Hand Crossbows the first attack will always hit, the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
}}
}}
[[Category:Sources of damage reduction]]

Latest revision as of 23:23, 27 April 2024

Deflect Missiles.webp

Deflect Missiles is a Reaction gained by Monk at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.

Description

Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.

If the damage is reduced to 0, you use a Ki Point to Deflect the Missile Deflect the Missile.

You can only reduce damage from the attack - any additional effects can't be negated.

Properties

Cost:
Reaction

How to learn

Classes:

Notes

  • Reducing damage does not negate any other effects of the attack. Conditons such as Gaping Wounds from a Piercing Strike are still applied, even if the damage is reduced all the way to 0.

Bugs

  • This feature seems to behave weirdly with certain weapons, possibly due to bugs.
    • Deflect Missiles does not trigger at all against attacks from Giantbreaker.
    • Against dual wielding Hand Crossbows, the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.