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Elixir of Barkskin: Difference between revisions

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{{PageSeo
| description = '''Elixir of Barkskin''' is a {{Uncommon}} [[Elixirs|Elixir]], that increases your [[Armour Class]] when drunk.
| image = Elixir of Barkskin Icon.png
}}
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
| image = Elixir of Barkskin Icon.png
| image = ELX Elixir of Barkskin Faded.png
| description = '''Elixir of Barkskin''' is a {{Uncommon}} [[Elixirs|Elixir]], that increases your [[Armour Class]] when drunk.
| controller icon = ELX Elixir of Barkskin Unfaded.png
| icon = ELX Elixir of Barkskin Unfaded Icon.png
| description = '''Elixir of Barkskin''' is an uncommon [[elixir]] that increases your [[Armour Class]] when drunk.
| quote = Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more.
| quote = Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more.
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| type = Potions
| type = Elixirs
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| single use = yes
| single use = yes
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| weight lb = 0.2
| weight lb = 0.2
| price = 30
| price = 30
| uid = ALCH_Soultion_Elixir_Barkskin
| usage cost = bonus action
| usage cost = bonus action
| effect =
| uuid = cc1a8802-675a-426b-a791-ec1d5a5b6328
* Drink to increase your {{ArmourClass}} to 16. Replaces effects from other elixirs when drunk.
| effect = * Drink to increase your [[Armour Class]] to 16.
** Applies the [[Conditions|Condition]] {{Condition|Elixir of Barkskin}}
* Replaces effects from other elixirs when drunk.
** Effect '''does not stack''' with other Elixirs. Consuming another Elixir will overwrite this effect.
| condition = Elixir of Barkskin
This potion can alternatively be thrown.
| condition duration = Long Rest
{{InfoBlob|{{action}}}}
| notes = * This elixir sets your AC to the maximum of 16 or your normal AC {{em|after}} any bonuses are applied. For example, this means combining the Elixir of Barkskin with {{SAI|Shield of Faith}} (+2 AC) {{em|will not}} increase your AC to 18.
* {{SmallIcon|Throw Icon.png}} [[Throw]] the potion to grant the Condition [[Elixir of Barkskin (Condition)|Elixir of Barkskin]] to all creatures in a small radius.
* Conversely this means any negative AC effects like {{Cond|Acid}} will not decrease your AC while under the effects of Barkskin.
**{{AOE|m=1|ft=3|Radius}}
| where to find = * Sold by:
** {{Duration|Until Long Rest}}
** [[Derryth Bonecloak]] at the [[Myconid Colony]] ([[Underdark]]).
| where to find = *Can be crafted via the system.
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Tree Bark}} (procured from {{SmItemIcon|Wood Bark}}) and any [[Alchemy#Extractions|Suspension]].
*May be sold by vendors or found in the world. {{Verify}}
}}
}}
== External links ==
* {{FRWiki|Potion of barkskin|long}}

Latest revision as of 03:26, 14 October 2024

Elixir of Barkskin image

Elixir of Barkskin is an uncommon elixir that increases your Armour Class when drunk.

Description Icon.png

Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more.

Properties

  • Elixirs
  • Single Use
  • Rarity: Uncommon
  •  Weight: 0.1 kg / 0.2 lb
  • Price: 30 gp
  • UID ALCH_Soultion_Elixir_Barkskin
    UUID cc1a8802-675a-426b-a791-ec1d5a5b6328

Effect

Bonus action

  • Drink to increase your Armour Class to 16.
  • Replaces effects from other elixirs when drunk.

Condition: Elixir of Barkskin

Elixir of Barkskin Elixir of Barkskin

Duration: Until Long rest

Where to find

Notes

  • This elixir sets your AC to the maximum of 16 or your normal AC after any bonuses are applied. For example, this means combining the Elixir of Barkskin with Shield of Faith Shield of Faith (+2 AC) will not increase your AC to 18.
  • Conversely this means any negative AC effects like Acid Acid will not decrease your AC while under the effects of Barkskin.

External links[edit | edit source]