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'''Frenzy''' is a [[Berserker]] Bonus Action. This ability turn their anger to a uncontrollable fury and make them gain additional abilities.
{{ActionPage
| summary = '''Frenzy''' is a [[Berserker]] [[Barbarian]] bonus action that is a superset of [[Rage]]. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing [[Heavy Armour]] triggers the {{Cond|Rage Impeded}} Condition, removing some benefits of Frenzy.


== Description ==
| description = Your {{Cond|Rage}} turns into a frenzy! You gain {{SAI|Frenzied Strike}} and {{SAI|Enraged Throw}}. You can also make an {{SAI|Improvised Melee Weapon (Bonus Action)|Improvised Melee Weapon}} attack as a bonus action.
Your Rage turns into a frenzy as you release your unquenchable fury and bloodlust.
| extra description = You have [[Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
 
| warning = {{Warning|Available only in combat.}}<br>{{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
You gain the use of [[Frenzied Strike]] and [[Enraged Throw]]. You can also make an [[Improvised Weapon Attack]] as a bonus action.
| image = Frenzy.webp
 
| cost = bonus, rage
Frenzy ends early if you haven't attacked a creature or taken damage since your last turn.
| concentration =
{{clear}}
| damage =
== Properties ==
| damage2 =
[[File:Frenzy Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
| attack roll =
 
| recharge =
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code>
| duration =
 
| range = self
''Only available in combat''
| aoe =
 
| aoe m =
* Damage: <code>Weapon Damage (Melee) + 2</code>
| aoe ft =
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Self</code>
| save =
 
| additional =
{| role="presentation" class="wikitable mw-collapsible"
| higher levels = At level 9, the bonus damage to attacks granted by Frenzy increases to '''+3'''.
| <strong>[[File:Frenzied Condition Icon.png|frameless|upright=0.1]] Frenzied Condition</strong>
| condition = Frenzied
|-
| condition duration = 10
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>
| condition2 = Rage Impeded
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| condition2 duration = Permanent
* Has Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
| class learns at level 3 = Berserker
* Cannot cast or concentrate on [[Spell|spells]].
| notes =
* Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
}}
|}
{{BarbarianNavbox}}

Latest revision as of 06:28, 29 July 2024

Frenzy.webp

Frenzy is a Berserker Barbarian bonus action that is a superset of Rage. This ability turns the Berserker's anger into an uncontrollable fury and grants additional abilities in addition to those from Rage. Wearing Heavy Armour triggers the Rage Impeded Rage Impeded Condition, removing some benefits of Frenzy.

Description

Your Rage Rage turns into a frenzy! You gain Frenzied Strike Frenzied Strike and Enraged Throw Enraged Throw. You can also make an Improvised Melee Weapon Improvised Melee Weapon attack as a bonus action.

You have Resistance to physical damage, and Advantage Icon.png Advantage on Strength Checks and Saving Throws.

Available only in combat.
Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost:
Bonus action + Rage Charge
Details:
 Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Frenzy increases to +3.

Condition: Frenzied

Frenzied Frenzied

Duration: 10 turns

  • Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
  • Cannot cast or concentrate on spells.

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes: