Ad placeholder
Tempest Domain: Difference between revisions
Jump to navigation
Jump to search
m (→Level 1) |
(Updated deprecated {{Action}} template to {{r}}) |
||
(32 intermediate revisions by 15 users not shown) | |||
Line 3: | Line 3: | ||
| image = Tempest_Domain_Icon.png | | image = Tempest_Domain_Icon.png | ||
}} | }} | ||
[[ | '''Tempest Domain''' is one of the [[Cleric#Subclass|cleric subclasses]], with a focus on [[Damage Types#Thunder|Thunder]] and [[Damage Types#Lightning|Lightning]] damage, weather themed spells, and martial combat. | ||
[[ | Player selectable [[Deities]] associated with this domain: [[Deities#Gruumsh|Gruumsh]] and [[Deities#Talos|Talos]]. | ||
{{ | {{Quote class|{{PAGENAME}}}} | ||
== | == Subclass features == | ||
{{SubclassNote|Cleric}} | |||
{{Level header|1}} | |||
* Gain {{HeavyArmour}} Proficiency | |||
* Gain {{MartialWeaponsProf}} Proficiency | |||
{{HorizontalRuleImage}} | |||
; {{Pass|Wrath of the Storm|w=40}} | |||
: Using a {{r|reaction}}, strike back at an attacking creature, potentially dealing [[Lightning]] or [[Thunder]] damage if they fail a [[Dexterity]] {{SavingThrow}}, or otherwise take half damage. | |||
:; {{SAI|Wrath of the Storm: Lightning|w=30}} : If a nearby enemy attacks you, you can retaliate with a strike of lightning that deals {{DamageText|2d8|Lightning}} damage. | |||
:; {{SAI|Wrath of the Storm: Thunder|w=30}} : If a nearby enemy attacks you, you can retaliate with a wave of thunder that deals {{DamageText|2d8|Thunder}} damage. | |||
{{HorizontalRuleImage}} | |||
; Domain Spells | |||
* | : You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
* | :* {{SAI|Thunderwave}} | ||
:* {{SAI|Fog Cloud|c=16}} | |||
{{Level header|2}} | |||
; {{SAI|Destructive Wrath|w=40}} | |||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: When you roll [[Damage Types#Thunder|Thunder]] or [[Damage Types#Lightning|Lightning]] damage, you can use your [[Channel Divinity]] and a {{r|reaction}} to deal maximum damage instead. | |||
{{Level header|3}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Gust of Wind}} | |||
:* {{SAI|Shatter}} | |||
{{Level header|5}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Call Lightning|c=16}} | |||
:* {{SAI|Sleet Storm|c=16}} | |||
{{Level header|6}} | |||
; {{Pass|Thunderbolt Strike|w=40}} | |||
: When you deal [[Damage Types#Thunder|Thunder]] or [[Damage Types#Lightning|Lightning]] damage to a creature that is [[Creature Size|Large]] or smaller, you can also push it up to {{Distance|m=3|ft=10}}. | |||
{{Level header|7}} | |||
* | ; Domain Spells | ||
* | : You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
:* {{SAI|Freedom of Movement}} | |||
:* {{SAI|Ice Storm}} | |||
{{Level header|8}} | |||
; {{SAI|Divine Strike: Tempest|w=40}} | |||
: Once per turn, deal {{DamageText|1d8|Thunder}} in addition to your weapon's weapon damage. | |||
{{Level header|9}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Destructive Wave}} | |||
:* {{SAI|Insect Plague|c=16}} | |||
== External links == | |||
{{FRWiki|Tempest domain|long}} | |||
{{ClericNavbox}} | |||
[[Category:Subclasses]] |
Latest revision as of 06:12, 14 December 2024
Tempest Domain is one of the cleric subclasses, with a focus on Thunder and Lightning damage, weather themed spells, and martial combat.
Player selectable Deities associated with this domain: Gruumsh and Talos.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- Using a Reaction, strike back at an attacking creature, potentially dealing Lightning or Thunder damage if they fail a Dexterity Saving throw, or otherwise take half damage.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- When you roll Thunder or Lightning damage, you can use your Channel Divinity and a Reaction to deal maximum damage instead.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
- When you deal Thunder or Lightning damage to a creature that is Large or smaller, you can also push it up to 3 m / 10 ft.
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.