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Elemental Weapon: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| image = Elemental Weapon | | name = Elemental Weapon | ||
| image = Elemental Weapon.webp | |||
| level = 3 | | level = 3 | ||
| school = Transmutation | | school = Transmutation | ||
| classes = Paladin | |||
| class learns at level 9 = Paladin | | class learns at level 9 = Paladin | ||
| races = | |||
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy. | | summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy. | ||
| description = Imbue a weapon with elemental power. It receives a +1 bonus to [[ | | description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s and [[Damage Roll]]s{{notes}}, and deals an additional {{DieIcon|d4|Physical}} '''1d4''' damage of your choice. | ||
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder | | variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder | ||
| | | cost = action, spell3 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| concentration = | | concentration = Yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
| video = | * The in-game description says +1 to Attack rolls, but it actually adds a +1 enchantment instead, adding +1 to both Attack and Damage rolls. | ||
* Also granted by {{RarityItem|Drakethroat Glaive}} as {{SAI|Draconic Elemental Weapon}} with {{Recharge|Long Rest}}. | |||
* A [[Sorcerer]] can target two weapons using {{SAI|Metamagic: Twinned Spell}}. | |||
* This spell can target weapons and non-enemy creatures with a weapon in their main hand. | |||
* Does not stack with {{SAI|Draconic Elemental Weapon}}, {{SAI|Elemental Weapon}} or {{SAI|Elemental Age}}. | |||
**Does stack with {{SAI|Magic Weapon}}. | |||
| video = | |||
}} | }} | ||
== | |||
* | == External links == | ||
* {{FRWiki|Elemental weapon|long}} | |||
[[Category:Sources of Acid damage]] | |||
[[Category:Sources of Lightning damage]] | |||
[[Category:Sources of Cold damage]] | |||
[[Category:Sources of Fire damage]] | |||
[[Category:Sources of Thunder damage]] |
Latest revision as of 08:50, 29 July 2024
Elemental Weapon is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
Description
Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls and Damage Rolls[See Notes], and deals an additional 1d4 damage of your choice.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class Level 9: Paladin
Notes
- The in-game description says +1 to Attack rolls, but it actually adds a +1 enchantment instead, adding +1 to both Attack and Damage rolls.
- Also granted by Drakethroat Glaive as with Recharge: Long rest.
- A Sorcerer can target two weapons using .
- This spell can target weapons and non-enemy creatures with a weapon in their main hand.
- Does not stack with
- Does stack with .
, or .