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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{PageSeo
|name = Shield of Screams
| description = Shield of Screams is a unique Abjuration Cantrip known by Nere. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers.  
| image = Generic Control.webp
| controller icon = Generic Control Icon.webp
| icon = Generic Control Unfaded Icon.webp
|level = 3
|school = Abjuration
|summary = It is only known by [[Nere]]. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers.
|description = Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.
| extra description = Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage.
|cost = bonus, spell1
|damage = 2d6
|damage type = Psychic
|damage con = yes
|range = ranged
|range m =
|range ft =
|concentration =
|refresh = Per turn
|condition = Shield of Screams
|condition duration = 2
|used by creatures = Nere
|cannot be learned=true
|npc only = yes
|notes = Despite being a level 3 spell, it is marked as using a level 1 spell slot in the game files.
}}
}}
'''Shield of Screams''' is a unique Abjuration [[Spells|Cantrip]] known by [[Nere]]. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers.


== Description ==
Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.
Your [[Armour Class]] increases by 3, and anyone who hits you with a melee attack takes {{DamageText|2d6|Psychic}} damage.
== Properties ==
{{InfoBlob|{{Action|Bonus}}}}
* Damage: {{DamageInfo | 2d6 | Psychic }}
* {{Recharge|Per turn}}
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Shield of Screams Condition Icon.png|frameless|upright=0.1]] Shield of Screams</strong>
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}
* Protected by the screams of his enemies.
* [[Armour Class]] increased by 3, and attackers take {{DamageText|2d6|Psychic}} damage when they hit [[Nere]] with a melee attack.
|}
[[Category:Spells]]
[[Category:Cantrips]]
[[Category:Abjuration Spells]]
[[Category:Unique Spells]]
[[Category:Unique Spells]]

Latest revision as of 01:58, 28 April 2024

Generic Control.webp

Shield of Screams is a level 3 abjuration spell. It is only known by Nere. It increases his Armour Class by 3 and deals 2d6 psychic damage to melee attackers. It cannot be learned by players and is only used by NPCs.

Description

Recall the voices of all who scorned you - and how they screamed in the end. They form a shield around you.

Your Armour Class increases by 3, and anyone who hits you with a melee attack takes 2d6Damage TypesPsychic damage.

Properties

Cost
Bonus action + Level 1 Spell Slot
Damage
D6 Psychic.png 2d6 (2~12) Damage TypesPsychic (conditional)
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Shield of Screams

Shield of Screams Shield of Screams

Duration: 2 turns

  • Protected by the screams of his enemies.
  • Armour Class increased by 3, and attackers take 2d6Damage TypesPsychic damage when they hit Nere with a melee attack.

How to learn

Used by creatures: Nere

Notes

Despite being a level 3 spell, it is marked as using a level 1 spell slot in the game files.