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Diving Strike: Difference between revisions

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(Created page with "upright=1.3|frameless|right '''Diving Strike''' is a Wildheart Action. This ability allows them to use their eagle-like anger to attack enemies from the sky. == Description == Leap down unto a foe below you, dealing <code>X</code> Weapon Damage and knocking them Prone. You do not take Falling damage. You must be at least <code>1.5m / 5ft</code> above your target. Available only when Raging. {{clear}}...")
 
(Bug with reckless attack)
 
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[[File:Diving Strike Tooltip.png|upright=1.3|frameless|right]]
{{Weapon action page
'''Diving Strike''' is a [[Wildheart]] Action. This ability allows them to use their eagle-like anger to attack enemies from the sky.
| summary = '''Diving Strike''' is a [[Wildheart]] [[Barbarian]] class action only available while using {{SAI|Rage: Eagle Heart}}, allowing you to leap down on a target dealing damage and knocking them prone.
| description = Leap down unto a foe below you, dealing normal weapon damage and knocking them {{Cond|Prone}}.


== Description ==
You do not take Falling damage. You must be at least {{Distance|m=1.5|ft=5}} above your target.
Leap down unto a foe below you, dealing <code>X</code> Weapon Damage and knocking them [[Condition#Prone|Prone]].


You do not take Falling damage. You must be at least <code>1.5m / 5ft</code> above your target.
Available only when {{Cond|Rage|Raging}}.
 
| image = Diving Strike.webp
Available only when [[Rage|Raging]].
| controller icon = Diving Strike Icon.webp
{{clear}}
| icon = Diving Strike Unfaded Icon.webp
== Properties ==
| damage = weapon
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code>
| cost = action
 
| range = jump
''Only available in combat''
| attack roll = yes
 
| recharge =  
* Damage: <code>Weapon Damage (Melee)</code>
| condition = Prone
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>5m / 15ft</code>
| condition save =
 
| condition duration = 2
{| role="presentation" class="wikitable mw-collapsible"
| class learns at level 3 = Wildheart
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.1]] Prone Condition (2 turns)</strong>
| notes =
|-
* Any effects that boost jump range like the [[Athlete]] [[Feats|feat]] or {{SAI|Enhance Leap}} will apply to '''Diving Strike''' as well.
| [[File:Prone Condition Tooltip.png|frameless|left]] "Can't move or act, and has [[Disadvantage]] on Strength and Dexterity [[Saving Throws]]. Attacks against a Prone creature have [[Advantage]] if they're made within <code>3m / 10ft</code> of the creature.
* A stack of two [[Crate|crates]] is sufficient to get the required {{Distance|m=1.5|ft=5}} height advantage against a target on level ground.
 
| bugs =
A Prone creature must spend half its [[Movement Speed]] to stand up."
* If this attack misses and {{SAI|Reckless Attack}} is triggered in response, the attack roll will not actually get rerolled, so it will always still miss. However, if Reckless Attack is already active, the attack roll will be made with {{Advantage}} as expected.
|}
}}
{{BarbarianNavbox}}

Latest revision as of 21:15, 2 August 2024

Diving Strike.webp

Diving Strike is a Wildheart Barbarian class action only available while using Rage: Eagle Heart Rage: Eagle Heart, allowing you to leap down on a target dealing damage and knocking them prone.

Description

Leap down unto a foe below you, dealing normal weapon damage and knocking them Prone Prone.

You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.

Available only when Raging Raging.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
 Range: Jump Jump range

Condition: Prone

Prone Prone

Duration: 2 turns

How to learn

Classes:

Notes

  • Any effects that boost jump range like the Athlete feat or Enhance Leap Enhance Leap will apply to Diving Strike as well.
  • A stack of two crates is sufficient to get the required 1.5 m / 5 ft height advantage against a target on level ground.

Bugs

  • If this attack misses and Reckless Attack Reckless Attack is triggered in response, the attack roll will not actually get rerolled, so it will always still miss. However, if Reckless Attack is already active, the attack roll will be made with Advantage Icon.png Advantage as expected.