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{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage
| image = Gloves Leather F Faded.png
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| controller icon = Gloves Leather F Unfaded.png
| image = Abyss Beckoners Icon.png
| icon = Gloves Leather F Unfaded Icon.png
| description = The {{very rare|Abyss Beckoners}} are an very rare pair of gloves that improves the damage resistance of summons at the risk of being driven mad.
| description = The {{very rare|Abyss Beckoners}} are a very rare pair of [[Handwear|gloves]] that improve the [[Resistance|damage resistance]] of summons at the risk of driving them [[Demonspirit Madness (Condition)|Mad]].
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
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| weight lb = 1
| weight lb = 1
| price = 450
| price = 450
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| uid = MAG_Zhentarim_Demonspirit_Gloves
* '''Demonspirit Aura:''' The wearer's summoned creature has resistance to all damage except {{DamageType|Psychic}}.
| uuid = 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
At the start of the summoned creature's turn, it must succed a [[Wisdom]] [[Saving Throw]] or be driven [[Conditions#Mad|Mad]].
| passives = Demonspirit Aura
| where to find = <!-- Describe where and how to obtain the item. -->
| special =
Inside a locked chest in a cell, in the [[Zhentarim Basement]], [[The Risen Road]].
| where to find = Inside a locked chest in a cell.
| where to find location = Zhentarim Basement
| where to find x = 306
| where to find y = -170
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}}, {{SAI|Animate Dead: Ghoul}}, or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}}.
}}
}}
==Gallery==
<gallery heights="400">
Abyss beckoners dyed.png|[[Dye]]d variations
</gallery>

Latest revision as of 12:44, 14 October 2024

Abyss Beckoners image

The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.

Description Icon.png

Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.

Properties

  • Gloves Gloves
  • Rarity: Very Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 450 gp
  • UID MAG_Zhentarim_Demonspirit_Gloves
    UUID 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)

Special

The wearer of this item gains:

Demonspirit Aura Demonspirit Aura
The wearer's summoned creatures have resistance to all damage except Damage TypesPsychic damage.

At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven Mad Mad.

Where to find

Notes

Gallery[edit | edit source]