Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Heavy Armour Master: Difference between revisions

From bg3.wiki
m (Added note about what damage types this actually affects.)
Tag: Reverted
(Edit for readability.)
 
(4 intermediate revisions by 2 users not shown)
Line 8: Line 8:
| icon = Heavy Armour Master Icon.webp
| icon = Heavy Armour Master Icon.webp
| granted by feats = Heavy Armour Master (Feat)
| granted by feats = Heavy Armour Master (Feat)
| notes = Only non-magical sources of {{DamageType|Slashing}}, {{DamageType|Bludgeoning}}, and {{DamageType|Piercing}} damage are reduced by this passive.
| notes = * Only non-magical sources of {{DamageType|Slashing}}, {{DamageType|Bludgeoning}}, and {{DamageType|Piercing}} damage are reduced by this passive. For example, wearing heavy armour in conjunction with this feat will not reduce non-magical elemental damage, nor will it reduce falling damage.
}}
}}
[[Category:Sources of damage reduction]]
[[Category:Sources of damage reduction]]

Latest revision as of 01:00, 15 January 2025

Heavy Armour Master.webp

Heavy Armour Master is a passive feature provided by the Feat of the same name. Your mastery over heavy armour increases, granting you damage reduction of incoming non-magical damage by 3.

Description

Your Strength increases by 1, to a maximum of 20.

Incoming damage from non-magical attacks also decreases by 3 while you're wearing heavy armour.

Requires Proficiency with Heavy Armour

How to learn

Granted by the feats: Heavy Armour Master (Feat)

Notes

  • Only non-magical sources of Damage TypesSlashing, Damage TypesBludgeoning, and Damage TypesPiercing damage are reduced by this passive. For example, wearing heavy armour in conjunction with this feat will not reduce non-magical elemental damage, nor will it reduce falling damage.