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== [https://mod.io/u/rydiak/ Check out my BG3 mods on Mod.io!] ==
= [https://mod.io/u/rydiak/ Check out my BG3 mods on Mod.io!] =


===List of bugged items (*fixed with mod)===
==Changed in patch 8==
*[[Amulet of Bhaal]] Parent: remove UND_Duergar_ShortswordOfFirstBlood_Passive, fill in DisplayName, Description, StatsFunctorContext, StatsFunctorConditions, and StatsFunctors
*[[Elemental Weapon]]
*[[Amulet of the Drunkard]] StatsFunctorContext: add OnTurn, StatsFunctors: IF(context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and (StatusId('DRUNK') or StatusId('DRINK_ALCOHOL'))):RegainHitPoints(2d4);IF(context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('DRUNK')):SetStatusDuration(DRUNK, 5, ForceSet);IF(context.HasContextFlag(StatsFunctorContext.OnStatusApplied) and StatusId('DRINK_ALCOHOL')):SetStatusDuration(DRINK_ALCOHOL, 5, ForceSet);IF(context.HasContextFlag(StatsFunctorContext.OnTurn) and (HasStatus('DRUNK') or HasStatus('DRINK_ALCOHOL'))):RegainHitPoints(2d4)
*[[Jhannyl's Gloves]]
*[[Bonespike Helmet]] SpellRoll: not SavingThrow(Ability.Wisdom, ManeuverSaveDC()), SpellSuccess: remove saving throw check, SpellFail: DealDamage((2d4)/2, Psychic,Magical)
*[[Tavern Brawler]]
*[[Boots of Speed]] Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
*[[Storm's Fury]]
*[[Cap of Wrath]] TickFunctors: IF(not Dead() and Combat() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_VIOLENCE,100,2);IF(not Dead() and Combat() and HasHPPercentageWithoutTemporaryHPEqualOrLessThan(50)):ApplyStatus(MAG_VIOLENCE_DURATION_TECHNICAL, 100, 1)
*[[Amulet of the Drunkard]]
*[[Charge-Bound Warhammer]] RemoveConditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE'), RemoveEvents: OnStatusRemoved
*[[Grasping Vine]]
*[[Coruscation Ring]] Conditions: IsSpell() and not Item() and HasObscuredState(ObscuredState.Clear,context.Source)
*[[Shadow Blade (passive feature)]] (not actually fixed)
*[[Duke Ravengard's Longsword]] Boosts: TemporaryHP(max(1,Cause.CharismaModifier))
*[[Enraging Heart Garb]] Parent: MAG_Barbarian_Helmet_BoneSpike_Passive (GustavDev), Functors: ApplyStatus(MAG_VIOLENCE,100,2);ApplyStatus(MAG_VIOLENCE_DURATION_TECHNICAL, 100, 1)
*[[Garb of the Land and Sky]] RemoveConditions: IsAttack() and (not IsMiss() or IsCritical())
*[[Gibus of the Worshipful Servant]] TickType: StartTurn
*[[Gloves of Baneful Striking]] Boosts: IF(HasStatus('MAG_SPELLBLADE_SAVING_THROWS_PENALTY', context.Target, context.Source) and IsSpell()):RollBonus(SavingThrow,-1d4), RemoveConditions: HasStatus('MAG_SPELLBLADE_SAVING_THROWS_PENALTY', context.Target, context.Source) and IsSpell(), RemoveEvents: OnAttacked
*[[Gloves of Battlemage's Power]] ''Waaaay too complex of a fix to describe here''
*[[Haste Helm]] TickType: StartTurn
*[[Helldusk Gloves]] Boosts: RollBonus(RangedSpellAttack, 1);RollBonus(MeleeSpellAttack, 1);SpellSaveDC(1)
*[[Helldusk Helmet]] SpellSuccess: IF(HasStatus('BURNING')):DealDamage(4d8, Fire,Magical), Boosts: ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989), IgnoreSurfaceCover(SurfaceDarknessCloud)
*[[Hellfire Greataxe]] PassiveOnEquip: HellfireDamagePierce_Technical
*[[Hellrider Longbow]] Conditions: AttackedWithPassiveSourceWeapon(), StatsFunctors: ApplyStatus(FAERIE_FIRE, 100, 1,,,,not SavingThrow(Ability.Dexterity,13))
*[[Helm of Balduran]] Boosts: StatusImmunity(SG_Stunned)
*[[Knife of the Undermountain King]] Boosts: IF(IsMeleeWeaponAttack() and not HasObscuredState(ObscuredState.Clear)):Advantage(AttackRoll)
*[[Legacy of the Masters]] Boosts: IF(IsWeaponAttack()):RollBonus(Attack, 2);CharacterWeaponDamage(2)
*[[Lightning Jabber]] Functors: ApplyStatus(SHOCKED, 100, 2,,,,not SavingThrow(Ability.Constitution,13))
*[[Marksmanship Hat]] Boosts: IF(IsRangedAttack()):RollBonus(Attack, 1)
*[[Monster Slayer Glaive]] Description: This weapon gains an additional [1] bonus to attack and damage rolls against monstrosity type foes. Boosts: IF(Tagged('MONSTROSITY', context.Target) and IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4);IF(Tagged('MONSTROSITY', context.Target)):RollBonus(MeleeWeaponAttack, 1d4)
*[[Pyroquickness Hat]] Properties: OncePerTurn
*[[Rat Bat]] WeaponFunctors: remove DealDamage(1d6,Piercing), DefaultBoosts: add WeaponDamage(1d6,Piercing)
*[[Ring of Absolute Force]] Boosts: IF(Tagged('BRANDED', context.Source) and HasDamageDoneForType(DamageType.Thunder)):DamageBonus(1, Thunder)
*[[Ring of Feywild Sparks]] BoostsOnEquip: remove SpellSaveDC(1), PassivesOnEquip: MAG_SpellSaveDC_Enchantment_Lesser_Passive
*[[Ring of Spiteful Thunder]] Conditions: IsDamageTypeThunder()
*[[Shining Staver-of-Skulls]] Apply a special variant of Light that does not have a "LIGHT" StackID (so as to not be overwritten).
*[[Spellmight Gloves]] Boosts: IF(SpellAttackCheck()):RollBonus(Attack, -5);IF(SpellAttackCheck()):DamageBonus(1d8)
*[[Staff of a Mumbling Wizard]] SpellSuccess: DealDamage(LevelMapValue(D10Cantrip),Fire,Magical)
*[[Staff of the Ram]] Conditions: AttackedWithPassiveSourceWeapon() and (TargetSizeEqualOrSmaller(Size.Large) and not Tagged('DRAGON')), StatsFunctors: IF(not Ally()):Force(2,OriginToEntity,Aggressive);IF(not Ally()):ApplyStatus(STUNNED, 100, 1,,,,not SavingThrow(Ability.Constitution,8));IF(Ally()):Force(2,OriginToEntity,Friendly), DefaultBoosts: add WeaponDamage(1d6,Force)
*[[Steelwatcher Helmet]] Boosts: ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989)
*[[Sunwalker's Gift]] Boosts: ActiveCharacterLight(051648e6-f05a-e41f-e398-ffd5cd148989), Context: remove OnEquip
*[[Sword of the Emperor]] Description: This weapon gains an additional [1] bonus to attack and damage rolls against shapeshifters or polymorphed creatures. Boosts: IF(HasStatus('SG_Polymorph', context.Target) and IsMeleeWeaponAttack()):CharacterWeaponDamage(1d4);IF(HasStatus('SG_Polymorph', context.Target)):RollBonus(MeleeWeaponAttack, 1d4)
*[[The Baneful]] RemoveConditions: StatusId('WEAPON_BOND') or StatusId('PACT_BLADE'), RemoveEvents: OnStatusRemoved
*[[The Long Arm of the Gur]] Boosts: IF(Tagged('UNDEAD', context.Target) and IsRangedWeaponAttack()):CharacterWeaponDamage(1d4, Piercing);IF(Tagged('UNDEAD', context.Target)):RollBonus(RangedWeaponAttack, 1d4)
*[[The Reviving Hands]] StatsFunctors: IF(context.HasContextFlag(StatsFunctorContext.OnAttack) and IsRevivifySpell()):ApplyStatus(MAG_DEATH_WARD_ON_DEAD,100,2)


===List of bugged spells (*fixed with mod)===
===[[List of bugged equipment]]===
*[[Arcane Trickster]] Rogue Spell Casting Ability: Intelligence
===[[List of bugged spells]]===
*[[Blink]] StatusGroups: remove SG_Incapacitated
===[[List of bugged passives]]===
*[[Counterspell]] Success: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Success_4/5/6,true,true,true), Failure: UseSpell(OBSERVER_SOURCE,Target_Counterspell_Failure_4/5/6,true,true,true)
===[[List of bugged conditions]]===
*[[Cutting Words]]
*[[Eight Legged Waltz]] BoostContext: OnTurn, BoostConditions: InSurface('SurfaceWeb'), Boosts: Resistance(Poison,Resistant);ActionResource(Movement,4.5,0)
*[[Eldritch Knight]] Fighter Spell Casting Ability: Intelligence
*[[Fireball|Fireball (level 4)]] TooltipUpcastDescription: Additional damage
*[[Heart of the Storm]] Conditions: and not IsCantrip()
*[[Invoke Duplicity]] StatsFunctorContext: remove OnAttacked, add OnDamagedPrevented
*[[Magic Initiate: Cleric]] Boosts: remove ArmorAbilityModifierCapOverride(Hide, 3);ArmorAbilityModifierCapOverride(ChainShirt, 3);ArmorAbilityModifierCapOverride(ScaleMail, 3);ArmorAbilityModifierCapOverride(BreastPlate, 3);ArmorAbilityModifierCapOverride(HalfPlate, 3)
*[[Magic Initiate: Sorcerer]]/[[Magic Initiate: Wizard]] - Shield - mirror same things that Magic Initiate: Warlock has for Hellish Rebuke
*[[Polearm Master: Bonus Attack]] SpellSuccess: DealDamage(ImprovisedWeapon+max(DexterityModifier,StrengthModifier), Bludgeoning);ExecuteWeaponFunctors(MainHand)
*[[Produce Flame]] DescriptionParams: DealDamage(LevelMapValue(D8Cantrip),Fire) // Asmodeus Tiefling: requires complete new Produce Flame spell (all Shouts and Status.Boosts) with Charisma
*[[Prophecy: Delivering Alms (Condition)]] Passives: Divination_Ally_Help
*[[Shadow Blade]] Boosts: IF(IsMeleeWeaponAttack() and not HasObscuredState(ObscuredState.Clear)):Advantage(AttackRoll)
*[[Shield (spell)]] Properties: IF(HasPassive('ArcaneWard',context.Source)):UseSpell(OBSERVER_OBSERVER,Shout_Shield_Wizard_1/2/3/4/5/6,true,true,true)
*[[Shield Master: Block]] Conditions: remove HasDamageEffectFlag(DamageFlags.SavingThrow) Properties: IF(HasDamageEffectFlag(DamageFlags.SavingThrow)):SetRoll(0);SetDamageResistance(Fire); SetDamageResistance(Poison); SetDamageResistance(Psychic); SetDamageResistance(Acid); SetDamageResistance(Slashing); SetDamageResistance(Cold); SetDamageResistance(Piercing); SetDamageResistance(Force); SetDamageResistance(Radiant); SetDamageResistance(Necrotic); SetDamageResistance(Lightning); SetDamageResistance(Bludgeoning); SetDamageResistance(Thunder)


==Wizard spells not learnable through scrolls, only through levels==
==Wizard spells not learnable through scrolls, only through levels==

Latest revision as of 18:45, 27 February 2025

Check out my BG3 mods on Mod.io![edit | edit source]

Changed in patch 8[edit | edit source]

List of bugged equipment[edit | edit source]

List of bugged spells[edit | edit source]

List of bugged passives[edit | edit source]

List of bugged conditions[edit | edit source]

Wizard spells not learnable through scrolls, only through levels[edit | edit source]

Cantrips[edit | edit source]

Level 1 spells[edit | edit source]

Level 2 spells[edit | edit source]

Level 3 spells[edit | edit source]

Level 4 spells[edit | edit source]

Level 5 spells[edit | edit source]

  • None

Level 6 spells[edit | edit source]